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I need to play D&D. What's my system, what's my campaign setting?
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<blockquote data-quote="S'mon" data-source="post: 5340003" data-attributes="member: 463"><p>Glad to help Rav. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I've been using an effective 10th level cap for two campaigns now, one ran ca 2005-2006 for ca 35 sessions and we played <em>Lost City of Barakus </em>(which I highly recommend as an example of an E10 sandbox) and follow-ons up to 9th level. My current 3.5 game has run 21 sessions and is more like E6 for most NPCs, so the 6th-7th level PCs are top of the heap, epic heroes. I find that it works great if you just use suitable NPC demographics and monster stats. It feels much more like "D&D" to me than does the 17th level scry-buff-teleport stuff. If you play weekly and don't want the PCs to cap out quickly you may want to use half XP, but in my current campaign I've used full XP without a problem.</p><p></p><p>I think Greyhawk as a setting was designed very much around the 1e 1-10 level range, where 10th level PCs can go kill Lolth. The only proviso is that very high-level NPC wizards are a part of Greyhawk lore, but they can be dealt with through eg access to powerful ritual magic only useable by 10th level casters at certain nodes of power when the Stars are Right.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5340003, member: 463"] Glad to help Rav. :D I've been using an effective 10th level cap for two campaigns now, one ran ca 2005-2006 for ca 35 sessions and we played [I]Lost City of Barakus [/I](which I highly recommend as an example of an E10 sandbox) and follow-ons up to 9th level. My current 3.5 game has run 21 sessions and is more like E6 for most NPCs, so the 6th-7th level PCs are top of the heap, epic heroes. I find that it works great if you just use suitable NPC demographics and monster stats. It feels much more like "D&D" to me than does the 17th level scry-buff-teleport stuff. If you play weekly and don't want the PCs to cap out quickly you may want to use half XP, but in my current campaign I've used full XP without a problem. I think Greyhawk as a setting was designed very much around the 1e 1-10 level range, where 10th level PCs can go kill Lolth. The only proviso is that very high-level NPC wizards are a part of Greyhawk lore, but they can be dealt with through eg access to powerful ritual magic only useable by 10th level casters at certain nodes of power when the Stars are Right. [/QUOTE]
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I need to play D&D. What's my system, what's my campaign setting?
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