Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I need your opinion on these feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rel" data-source="post: 1153083" data-attributes="member: 99"><p>In my campaign I have established an area that is occupied by various barbarian tribes, each of which has a "totem animal". I've also established in the past that certain members of the tribes are able to draw upon the power of this totem animal to the point that they actually transform into the physical form of the creature for a brief time, so long as they are within their tribal lands. The people doing this were all NPC's and the vast majority of this activity took place where the PC's couldn't see it.</p><p></p><p>As a result I never really fleshed out any mechanics for this process. I now have a player who is considering making such a character (from the tribe with the Bear totem). We first looked at the Animal Lord PrC, but not only were the requirements too stringent for the kind of PC he wanted to make, they were also too stringent for the people who I'd already established as "Totem Warriors". Instead of create a whole new PrC, I decided to handle it via a series of feats available only to barbarians.</p><p></p><p>I'd appreciate your input on this series of feats. Keep in mind that the main benefits of these feats will only work in a relatively small geographical area (say a 60 by 60 mile area on average) and that most of the campaign will take place outside these areas.</p><p></p><p></p><p>Totem Warrior - (Requirement: Barbarian 3) You gain a +2 to all skill rolls when dealing with your totem animal. While in your tribe's home territory, this bonus increases to +4 and when Raging, you gain an extra +2 bonus to one attribute (in his case Strenth). When raging, your character takes on certain physical characteristics similar to your totem (in his case he'd probably get more hairy and his teeth might get longer and sharp).</p><p></p><p>Totem Champion - (Requirement: Barbarian 6, Totem Warrior) Your bonus to skill rolls dealing with your totem goes up to +4. While in your tribe's home territory, this bonus increases to +6 and when Raging, you physically transform into the animal form of your totem, gaining its physical characteristics.</p><p></p><p>One With the Totem - (Requirement: Barbarian 10, Totem Champion) You gain the ability to Speak With Animals of your totems type. While in your tribe's home territory you may freely transform into the physical form of your totem.</p></blockquote><p></p>
[QUOTE="Rel, post: 1153083, member: 99"] In my campaign I have established an area that is occupied by various barbarian tribes, each of which has a "totem animal". I've also established in the past that certain members of the tribes are able to draw upon the power of this totem animal to the point that they actually transform into the physical form of the creature for a brief time, so long as they are within their tribal lands. The people doing this were all NPC's and the vast majority of this activity took place where the PC's couldn't see it. As a result I never really fleshed out any mechanics for this process. I now have a player who is considering making such a character (from the tribe with the Bear totem). We first looked at the Animal Lord PrC, but not only were the requirements too stringent for the kind of PC he wanted to make, they were also too stringent for the people who I'd already established as "Totem Warriors". Instead of create a whole new PrC, I decided to handle it via a series of feats available only to barbarians. I'd appreciate your input on this series of feats. Keep in mind that the main benefits of these feats will only work in a relatively small geographical area (say a 60 by 60 mile area on average) and that most of the campaign will take place outside these areas. Totem Warrior - (Requirement: Barbarian 3) You gain a +2 to all skill rolls when dealing with your totem animal. While in your tribe's home territory, this bonus increases to +4 and when Raging, you gain an extra +2 bonus to one attribute (in his case Strenth). When raging, your character takes on certain physical characteristics similar to your totem (in his case he'd probably get more hairy and his teeth might get longer and sharp). Totem Champion - (Requirement: Barbarian 6, Totem Warrior) Your bonus to skill rolls dealing with your totem goes up to +4. While in your tribe's home territory, this bonus increases to +6 and when Raging, you physically transform into the animal form of your totem, gaining its physical characteristics. One With the Totem - (Requirement: Barbarian 10, Totem Champion) You gain the ability to Speak With Animals of your totems type. While in your tribe's home territory you may freely transform into the physical form of your totem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I need your opinion on these feats
Top