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General Tabletop Discussion
*Dungeons & Dragons
"I nerfed the sorceror"
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<blockquote data-quote="Seraphael" data-source="post: 137945" data-attributes="member: 2003"><p>It seems to me that you've managed to combine the Sorcerer and Wizard into a single class, more or less. That leaves me to wonder if there is even a need for two classes in the first place since you have a spontaneous caster who can swap out spells when they memorize a new set for the day. If you are bound and determined to keep the Sorcererm I'd suggest finding a very specific niche that applies to your world and work on it from there, piling on special abilities is the wrong approach IMO (I liked the idea about making them the undisputed masters of metamagic, or emphasizing a draconic bloodline.) I dislike the magical bloodline theory and have considered making their magical ability the result of a pact with an outsider myself.</p><p></p><p>By the way, how has this variant worked in your campaign? Are the magical classes too powerful or is magic too easy? Do you have other house rules to balance things out? Does it work out just fine anyway?</p></blockquote><p></p>
[QUOTE="Seraphael, post: 137945, member: 2003"] It seems to me that you've managed to combine the Sorcerer and Wizard into a single class, more or less. That leaves me to wonder if there is even a need for two classes in the first place since you have a spontaneous caster who can swap out spells when they memorize a new set for the day. If you are bound and determined to keep the Sorcererm I'd suggest finding a very specific niche that applies to your world and work on it from there, piling on special abilities is the wrong approach IMO (I liked the idea about making them the undisputed masters of metamagic, or emphasizing a draconic bloodline.) I dislike the magical bloodline theory and have considered making their magical ability the result of a pact with an outsider myself. By the way, how has this variant worked in your campaign? Are the magical classes too powerful or is magic too easy? Do you have other house rules to balance things out? Does it work out just fine anyway? [/QUOTE]
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"I nerfed the sorceror"
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