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I never "got" the Cleric
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5867530" data-attributes="member: 19675"><p>The cleric/priest is based less on the village vicar and more on the European warriors who took holy vows in the Crusades- vows that frequently included restrictions on what kinds of weapons they could use. They were, to a certain extent, part of the hierarchy of the Church, though the spell list in the game would have been more appropriate of the aforementioned village vicar.</p><p></p><p>In comparison, the Paladin is based on the legends of those who took up arms because they were directly called by God to do so- typically for a specific mission. They are the hand-picked holy warriors of the divine, and as such, usually have not been ordained in any way, so are not part of the Church hierarchy.</p><p></p><p>IOW, one is modeled after a warrior who chose to enter the priesthood, the other is modeled after those the divine <em>personally</em> elevated to be a holy warrior- essentially a saint with a sword.</p><p></p><p>Why? 'Cause that's what the OGDs went with. A good part of their inspiration for the game was based on European history, myths, legends and fiction. Why would the cleric be different?</p><p></p><p>FWIW, although I like what 3.X did with the clerics, I always liked the 2Ed specialty priests & Player's Option take the best. It really let you tailor your clerics to their faiths. They were less "cookie cutter" than any before or since.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5867530, member: 19675"] The cleric/priest is based less on the village vicar and more on the European warriors who took holy vows in the Crusades- vows that frequently included restrictions on what kinds of weapons they could use. They were, to a certain extent, part of the hierarchy of the Church, though the spell list in the game would have been more appropriate of the aforementioned village vicar. In comparison, the Paladin is based on the legends of those who took up arms because they were directly called by God to do so- typically for a specific mission. They are the hand-picked holy warriors of the divine, and as such, usually have not been ordained in any way, so are not part of the Church hierarchy. IOW, one is modeled after a warrior who chose to enter the priesthood, the other is modeled after those the divine [I]personally[/I] elevated to be a holy warrior- essentially a saint with a sword. Why? 'Cause that's what the OGDs went with. A good part of their inspiration for the game was based on European history, myths, legends and fiction. Why would the cleric be different? FWIW, although I like what 3.X did with the clerics, I always liked the 2Ed specialty priests & Player's Option take the best. It really let you tailor your clerics to their faiths. They were less "cookie cutter" than any before or since. [/QUOTE]
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I never "got" the Cleric
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