Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I now the DMG isn't out yet, but I'm gonna DM anyway. Thus far, I've noticed that...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Semana" data-source="post: 6362977" data-attributes="member: 6763088"><p>I am fine with crafting encounters using CR and Encounter XP. I don't subscribe to using the numbers as hard-fast scopes, but as tools to understand where each encounter lands in relation to a party's current combat strength. Does knowing that an encounter is too hard preclude me from including it? No. But it's useful for me to have that knowledge, and I'm happy to award that encounter's XP value to a party that can overcome it by other means.</p><p></p><p>While I agree with most of your sentiment, the big exception is your pronouncement that this edition continues to defined all encounters as Combats. The past few published adventures before 5E's proper release (GoDC, SotSC, DiT) have included plenty such situations where the PCs don't have to enter combat, or even can't solve the issue by combat because they would be slaughtered.</p><p></p><p>Post-5E release, the Starter Set specifically has sections walking GM's through encounters where the PCs should be given options and queues - while providing non-combat reactions from apparently hostile NPCs - that steer the situation away form combat. One of the first missions in HotDQ includes a situation where, if the PC's are paying attention, they would realize that they should specifically avoid combat.</p><p></p><p>The Starter Set as well as the HotDQ provide guidelines on providing XP based on milestones (by episodes for HotDQ) and not monsters killed. And even when you opt for using defeated foes as XP, HotDQ gives you guidelines on additional XP to grant for meeting non-combat objectives for each section.</p><p></p><p>So the question would be, how should they be doing it specifically if these measures aren't enough? What is your definition of not defining encounters as combat?</p></blockquote><p></p>
[QUOTE="Tony Semana, post: 6362977, member: 6763088"] I am fine with crafting encounters using CR and Encounter XP. I don't subscribe to using the numbers as hard-fast scopes, but as tools to understand where each encounter lands in relation to a party's current combat strength. Does knowing that an encounter is too hard preclude me from including it? No. But it's useful for me to have that knowledge, and I'm happy to award that encounter's XP value to a party that can overcome it by other means. While I agree with most of your sentiment, the big exception is your pronouncement that this edition continues to defined all encounters as Combats. The past few published adventures before 5E's proper release (GoDC, SotSC, DiT) have included plenty such situations where the PCs don't have to enter combat, or even can't solve the issue by combat because they would be slaughtered. Post-5E release, the Starter Set specifically has sections walking GM's through encounters where the PCs should be given options and queues - while providing non-combat reactions from apparently hostile NPCs - that steer the situation away form combat. One of the first missions in HotDQ includes a situation where, if the PC's are paying attention, they would realize that they should specifically avoid combat. The Starter Set as well as the HotDQ provide guidelines on providing XP based on milestones (by episodes for HotDQ) and not monsters killed. And even when you opt for using defeated foes as XP, HotDQ gives you guidelines on additional XP to grant for meeting non-combat objectives for each section. So the question would be, how should they be doing it specifically if these measures aren't enough? What is your definition of not defining encounters as combat? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I now the DMG isn't out yet, but I'm gonna DM anyway. Thus far, I've noticed that...
Top