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I only run D&D when I need to establish a player base
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<blockquote data-quote="payn" data-source="post: 7633941" data-attributes="member: 90374"><p>I am a firm believer that not all playstyles are compatible. Sure, every group is going to compromise to some degree, but this isnt work or government, it's leisure and it should be time well spent. My time discussing this in person and online has lead me to understand not to be a badwrongfunner and more of a not-my-styler. </p><p></p><p>My #1 rule is to never ever join a long term campaign with a group of folks I dont know. It has rarely worked out in my experience and life is too short for bad gaming. I recommend working your way up from one shots and organized scenarios. </p><p></p><p>I actually find organized play to be a great way to meet fellow gamers. Its also a low commitment. I will usually pay attention to how the others carry themselves and start making a list of compatible and incompatible. Eventually, I will see about peeling a few folks off for a more intimate home game. I havent had to do this in 5-10 years so its pretty effective.</p><p></p><p> My group rotates Pathfinder, Call of Cthulhu, and Traveller. We will occasionally toss in a new system now and then to try it out. Though Id say 50% of the time we devote to PF. </p><p></p><p>I have never been 86'd from a table. I have gotten the feeling I don't fit and politely bowed out on my own accord. Many folks are terrible when it comes to manners and communication skills, which is why dropping a guy and reforming without them occurs. </p><p></p><p>I think the key is to be honest and open with your communication. If one player is a problem, see if you can work it out, if you are the sole problem, better compromise or might be time to mosey. The key is to ask yourself if you are having fun. If the answer is no its time to adjust or bust.</p></blockquote><p></p>
[QUOTE="payn, post: 7633941, member: 90374"] I am a firm believer that not all playstyles are compatible. Sure, every group is going to compromise to some degree, but this isnt work or government, it's leisure and it should be time well spent. My time discussing this in person and online has lead me to understand not to be a badwrongfunner and more of a not-my-styler. My #1 rule is to never ever join a long term campaign with a group of folks I dont know. It has rarely worked out in my experience and life is too short for bad gaming. I recommend working your way up from one shots and organized scenarios. I actually find organized play to be a great way to meet fellow gamers. Its also a low commitment. I will usually pay attention to how the others carry themselves and start making a list of compatible and incompatible. Eventually, I will see about peeling a few folks off for a more intimate home game. I havent had to do this in 5-10 years so its pretty effective. My group rotates Pathfinder, Call of Cthulhu, and Traveller. We will occasionally toss in a new system now and then to try it out. Though Id say 50% of the time we devote to PF. I have never been 86'd from a table. I have gotten the feeling I don't fit and politely bowed out on my own accord. Many folks are terrible when it comes to manners and communication skills, which is why dropping a guy and reforming without them occurs. I think the key is to be honest and open with your communication. If one player is a problem, see if you can work it out, if you are the sole problem, better compromise or might be time to mosey. The key is to ask yourself if you are having fun. If the answer is no its time to adjust or bust. [/QUOTE]
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