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I only run D&D when I need to establish a player base
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<blockquote data-quote="dragoner" data-source="post: 7634381" data-attributes="member: 6943731"><p>My drinking team has a gaming problem. Used to be games were a good excuse to drink beer, now it is drinking beer is a good reason to play games. Real life group, online it's just the perpetual game: if it weren't for NPC's I'd have no reason to be there at all. The face to face group we usually play at pubs, and the establishments are pretty happy to have us at a table, we're low effort customers. D&D fed me into the churn back in the day, and I suppose I should be thankful of that, however there is a huge difference between games I want to play and games I will run. I mean I can introduce a game, and the others will be like "are you going to run it?" Then they will play, and the same goes for someone else running a game.</p></blockquote><p></p>
[QUOTE="dragoner, post: 7634381, member: 6943731"] My drinking team has a gaming problem. Used to be games were a good excuse to drink beer, now it is drinking beer is a good reason to play games. Real life group, online it's just the perpetual game: if it weren't for NPC's I'd have no reason to be there at all. The face to face group we usually play at pubs, and the establishments are pretty happy to have us at a table, we're low effort customers. D&D fed me into the churn back in the day, and I suppose I should be thankful of that, however there is a huge difference between games I want to play and games I will run. I mean I can introduce a game, and the others will be like "are you going to run it?" Then they will play, and the same goes for someone else running a game. [/QUOTE]
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