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I played a crappy character...and it was great!
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<blockquote data-quote="Alzrius" data-source="post: 6027584" data-attributes="member: 8461"><p>Hence why I said "even if it was just which one was listed as the primary way to do so while the others were secondary." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Except I never said that. I said that I think they are an influence on it, but not the only influence.</p><p></p><p><em></em></p><p><em></em></p><p><em>3E didn't introduce point-buy, it had already been listed (not primarily, but as an alternative, IIRC) in previous editions. Which was sort of the point - it was easy to see how point-buy went from not being listed, to being listed as an after-thought, to being listed as an alternative, to being listed as the primary, as editions changed.</em></p><p><em></em></p><p><em>You can say that that was a reaction to what people wanted, and that's probably true. You can also say that that helped shape perceptions among those who started playing the game in a given edition, and I think that's true also.</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>If the point-buy option was listed last among six options, it was easy to see it as being an after-thought, and that the "right" way to do it was with the way listed first. I don't see why my saying that seems to upset you so much. <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>I'm glad we agree that I'm not doing that, then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></em></p><p><em></em></p><p><em>I think you've misunderstood what I meant in my previous posts, as I'm simply saying that I think the various editions have sent different messages on different aspects of game-play - somehow you think that's passive-aggressive edition warring, which seems silly to me.</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>I always enjoy hearing people talk about how they don't want to get sucked into a debate on something one paragraph after they start debating it. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>Almost as large as the strawman of putting words into someone else's mouth!</em></p><p><em></em></p><p><em>Please feel free to start debating what is and isn't a strawman, and then say how you don't want to start debating it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>The issue with where point-buy originated is relatively meaningless for people who weren't paying attention to the whole of the RPG hobby, the way designers were. I'm more talking about people who started with D&D, and the impressions that were made by the first set of rules they read and gamed with.</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>But of course, you'd never adopt a "my way or I don't play" attitude.</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>That's nice, but this isn't about you. I'm only noting that my personal opinion is that most people who want to power-game find that point-buying their stats is more conducive to that.</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>Which is sort of the heart of my post...by the conventional wisdom, I wouldn't like playing a character with poor stats in a class I don't like. But I tried it anyway, and found out that I enjoyed it after all. There's value in trying something you don't think you'll like, is all I'm saying.</em></p></blockquote><p></p>
[QUOTE="Alzrius, post: 6027584, member: 8461"] Hence why I said "even if it was just which one was listed as the primary way to do so while the others were secondary." ;) Except I never said that. I said that I think they are an influence on it, but not the only influence. [i] 3E didn't introduce point-buy, it had already been listed (not primarily, but as an alternative, IIRC) in previous editions. Which was sort of the point - it was easy to see how point-buy went from not being listed, to being listed as an after-thought, to being listed as an alternative, to being listed as the primary, as editions changed. You can say that that was a reaction to what people wanted, and that's probably true. You can also say that that helped shape perceptions among those who started playing the game in a given edition, and I think that's true also. If the point-buy option was listed last among six options, it was easy to see it as being an after-thought, and that the "right" way to do it was with the way listed first. I don't see why my saying that seems to upset you so much. :-S I'm glad we agree that I'm not doing that, then. :p I think you've misunderstood what I meant in my previous posts, as I'm simply saying that I think the various editions have sent different messages on different aspects of game-play - somehow you think that's passive-aggressive edition warring, which seems silly to me. I always enjoy hearing people talk about how they don't want to get sucked into a debate on something one paragraph after they start debating it. :lol: Almost as large as the strawman of putting words into someone else's mouth! Please feel free to start debating what is and isn't a strawman, and then say how you don't want to start debating it. ;) The issue with where point-buy originated is relatively meaningless for people who weren't paying attention to the whole of the RPG hobby, the way designers were. I'm more talking about people who started with D&D, and the impressions that were made by the first set of rules they read and gamed with. But of course, you'd never adopt a "my way or I don't play" attitude. That's nice, but this isn't about you. I'm only noting that my personal opinion is that most people who want to power-game find that point-buying their stats is more conducive to that. Which is sort of the heart of my post...by the conventional wisdom, I wouldn't like playing a character with poor stats in a class I don't like. But I tried it anyway, and found out that I enjoyed it after all. There's value in trying something you don't think you'll like, is all I'm saying.[/i] [/QUOTE]
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