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I pray you to bear me witness that I meet my fate like a brave man.-Dying in D&D
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<blockquote data-quote="NewJeffCT" data-source="post: 4860328" data-attributes="member: 10784"><p>I think most of the characters in my group have been down below 0 at least a few times during the campaign... if they had been giving death monologues each time, we'd likely be a few sessions behind where we were right now. And, early in the campaign, we had a running joke about which PC would fall to exactly 0 that session, since it happened like 5 out of 6 sessions for us one time, and it happened to one guy 3 times. (And, as a DM, I don't track player hit points that closely, I just roll damage on the table and what happens, happens.)</p><p></p><p>Sometimes, though, when the evil blackguard crits you for 80 points of damage and you only have 40 hit points left, you go way beyond 0 to -9, you're just dead. (of course, when you get up to higher levels, you can also immediately get Revivified if you're with earshot of the party cleric...)</p><p></p><p>As a DM, I consider it a good battle if I knock a few players down below 0 in the battle and/or -10, but don't kill anybody. (The party cleric has used Revivify several times in game, which I like better than using a Raise Dead or Resurrection afterward.)</p><p></p><p>Forgot to add - In closing, I would say that I would allow a death "speech" if the situation was appropriate. However, if you get decapitated by a balrog's vorpal sword, anything beyond "Gak!!!" is not happening. I don't think it calls for a new mechanic. It's also been rare in my game for a player that makes it to negative hit points for them not to be saved somehow, at least via stabilization, or immediate action healing spells.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 4860328, member: 10784"] I think most of the characters in my group have been down below 0 at least a few times during the campaign... if they had been giving death monologues each time, we'd likely be a few sessions behind where we were right now. And, early in the campaign, we had a running joke about which PC would fall to exactly 0 that session, since it happened like 5 out of 6 sessions for us one time, and it happened to one guy 3 times. (And, as a DM, I don't track player hit points that closely, I just roll damage on the table and what happens, happens.) Sometimes, though, when the evil blackguard crits you for 80 points of damage and you only have 40 hit points left, you go way beyond 0 to -9, you're just dead. (of course, when you get up to higher levels, you can also immediately get Revivified if you're with earshot of the party cleric...) As a DM, I consider it a good battle if I knock a few players down below 0 in the battle and/or -10, but don't kill anybody. (The party cleric has used Revivify several times in game, which I like better than using a Raise Dead or Resurrection afterward.) Forgot to add - In closing, I would say that I would allow a death "speech" if the situation was appropriate. However, if you get decapitated by a balrog's vorpal sword, anything beyond "Gak!!!" is not happening. I don't think it calls for a new mechanic. It's also been rare in my game for a player that makes it to negative hit points for them not to be saved somehow, at least via stabilization, or immediate action healing spells. [/QUOTE]
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I pray you to bear me witness that I meet my fate like a brave man.-Dying in D&D
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