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General Tabletop Discussion
*Pathfinder & Starfinder
I present.... Thorn Elemental!
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<blockquote data-quote="Primitive Screwhead" data-source="post: 2980445" data-attributes="member: 20805"><p>I like it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> However, I would cut Treewalk to just eliminating the cost for movement through natural vegitation and drop the 'goes twice as fast' bit. Easier to give it a base move of 40 to reflect the speed. When in its natural terrain this will be about twice as fast as the hindered puny humans it is chasing.</p><p></p><p>Spell alibilities.. Chill metal? not sure.</p><p> I have HR'd versions of Entangle up through a couple different levels which would be a better fit.. and make for some really nasty encounters</p><p></p><p>Your flavour text could probably be backed up by an [Evil] tag.. if you use alignment that is <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The Thorn Wave thing.. I don't know. I see this being as more of a force of nature gone bad... big, nasty, and bashes you. It already has the Thorn Tempest for the area effect nastyness.</p><p></p><p>As a big Grapple monster, Improved Grab might be a good addition, dropping Wpn Focus(needles) in exchange.</p><p></p><p></p><p>Possible?</p><p> - How about starting Small and building it up. That way lower level parties can get in the fun. Every 3 HD it gains a size increase, meaning your Large guy fits in nicely.</p><p> - Then you could have it calve off a new critter when it hits Huge size, splitting into 1 small and 1 Large critter... ooh.. nasty!</p><p>Just avoid calling them Thorny Tribbles <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p></p><p>Cool critter.. too bad my Druid party folded.. I could have had lots of fun with this nasty thing!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2980445, member: 20805"] I like it :) However, I would cut Treewalk to just eliminating the cost for movement through natural vegitation and drop the 'goes twice as fast' bit. Easier to give it a base move of 40 to reflect the speed. When in its natural terrain this will be about twice as fast as the hindered puny humans it is chasing. Spell alibilities.. Chill metal? not sure. I have HR'd versions of Entangle up through a couple different levels which would be a better fit.. and make for some really nasty encounters Your flavour text could probably be backed up by an [Evil] tag.. if you use alignment that is :) The Thorn Wave thing.. I don't know. I see this being as more of a force of nature gone bad... big, nasty, and bashes you. It already has the Thorn Tempest for the area effect nastyness. As a big Grapple monster, Improved Grab might be a good addition, dropping Wpn Focus(needles) in exchange. Possible? - How about starting Small and building it up. That way lower level parties can get in the fun. Every 3 HD it gains a size increase, meaning your Large guy fits in nicely. - Then you could have it calve off a new critter when it hits Huge size, splitting into 1 small and 1 Large critter... ooh.. nasty! Just avoid calling them Thorny Tribbles :lol: Cool critter.. too bad my Druid party folded.. I could have had lots of fun with this nasty thing! [/QUOTE]
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I present.... Thorn Elemental!
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