Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
I really want to play...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 5068796" data-attributes="member: 5890"><p>The paladin who is lawful good purely to be a paladin. That is to say, he's originally some evil bastard with an unholy hunger for power, and do-gooding seemed like an easy way to get it. And of course any sensible good god is going to let him keep the power as long as he keeps acting good, because even if he doesn't mean it deep down, he's still doing good and not evil. And then there's the possibility that eventually he will come around.</p><p></p><p>The next one is a character who's original profession was as someone who made a living disposing of inconvenient corpses in as profitable a way as possible. He's originally designed for shadowrun, so hacking out cyberware, selling organs, rechipping ids and all the rest of it. In a fantasy setting, selling parts on for anatomisation or necromancy would probably cover it. And then he starts seeing and talking to spirits, and there's a whole bunch who are hanging around him who aren't happy.</p><p></p><p>And I was always pretty keen on making a character who could grenade-jump. For those who don't know, that's a term from computer first-person-shooters like quake which means you throw a grenade and time jumping onto it so that it launches you high in the air. I had a plan for this in shadowrun 3rd edition involving a physical adept with most of his points spend in the armor power. It would have been an interesting exercise in solving any and all problems with a grenade.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 5068796, member: 5890"] The paladin who is lawful good purely to be a paladin. That is to say, he's originally some evil bastard with an unholy hunger for power, and do-gooding seemed like an easy way to get it. And of course any sensible good god is going to let him keep the power as long as he keeps acting good, because even if he doesn't mean it deep down, he's still doing good and not evil. And then there's the possibility that eventually he will come around. The next one is a character who's original profession was as someone who made a living disposing of inconvenient corpses in as profitable a way as possible. He's originally designed for shadowrun, so hacking out cyberware, selling organs, rechipping ids and all the rest of it. In a fantasy setting, selling parts on for anatomisation or necromancy would probably cover it. And then he starts seeing and talking to spirits, and there's a whole bunch who are hanging around him who aren't happy. And I was always pretty keen on making a character who could grenade-jump. For those who don't know, that's a term from computer first-person-shooters like quake which means you throw a grenade and time jumping onto it so that it launches you high in the air. I had a plan for this in shadowrun 3rd edition involving a physical adept with most of his points spend in the armor power. It would have been an interesting exercise in solving any and all problems with a grenade. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I really want to play...
Top