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<blockquote data-quote="I'm A Banana" data-source="post: 5069140" data-attributes="member: 2067"><p>I find some of my coolest character ideas are inspired by mechanics.</p><p></p><p>Take the 3e Binder. Class schtick? "Using occult magicks, I summon the remnants of legendary spirits and chain them to my body to use for my purposes." Had an interesting mechanic where you might be affected by the personality of the spirit. My 3e Binder idea? A Changeling named <strong>Rasa</strong> (as in Tabula Rasa; blank slate) who had no sense of self, and was simply an empty vessel for the purposes of the spirits that found her habitable. She embraced the spirits that were bound to her wholeheartedly, and, being a Changeling, she could alter her appearance to look like them. So rather than trying to tie the spirits to her will, she let the spirits do whatever they wanted, and she remained a mute, almost dead "body." </p><p></p><p>I thought it would be really great to explore her history and her experiences here. I had the idea that she might have been the victim of something traumatic that caused her to "shut off," or that she really WAS created as a special vessel for these creatures...by someone...</p><p></p><p>Not quite the same with the 4e Vestige Warlock mechanics, really.</p><p></p><p>Another 3e idea was a warlock who, because 3e warlocks had constant magical effects, was surrounded in stinging insects and completely invisible. Essentially, the character was a cloud of insects. Again, not quite the same without the persistent cloud and invisibility.</p><p></p><p>I've had this cool idea for a dwarf monk bouncing around in my brain for a while. I wanted to make a super-agile dwarf who shaved off the body hair, and who could run miles around the most spritely elf, and then punch them into next week. </p><p></p><p>I'm hoping FFZ will lead to some awesome character narratives, too, since I've tried to build the story into the system to a significant degree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5069140, member: 2067"] I find some of my coolest character ideas are inspired by mechanics. Take the 3e Binder. Class schtick? "Using occult magicks, I summon the remnants of legendary spirits and chain them to my body to use for my purposes." Had an interesting mechanic where you might be affected by the personality of the spirit. My 3e Binder idea? A Changeling named [B]Rasa[/B] (as in Tabula Rasa; blank slate) who had no sense of self, and was simply an empty vessel for the purposes of the spirits that found her habitable. She embraced the spirits that were bound to her wholeheartedly, and, being a Changeling, she could alter her appearance to look like them. So rather than trying to tie the spirits to her will, she let the spirits do whatever they wanted, and she remained a mute, almost dead "body." I thought it would be really great to explore her history and her experiences here. I had the idea that she might have been the victim of something traumatic that caused her to "shut off," or that she really WAS created as a special vessel for these creatures...by someone... Not quite the same with the 4e Vestige Warlock mechanics, really. Another 3e idea was a warlock who, because 3e warlocks had constant magical effects, was surrounded in stinging insects and completely invisible. Essentially, the character was a cloud of insects. Again, not quite the same without the persistent cloud and invisibility. I've had this cool idea for a dwarf monk bouncing around in my brain for a while. I wanted to make a super-agile dwarf who shaved off the body hair, and who could run miles around the most spritely elf, and then punch them into next week. I'm hoping FFZ will lead to some awesome character narratives, too, since I've tried to build the story into the system to a significant degree. ;) [/QUOTE]
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