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Community
General Tabletop Discussion
*Dungeons & Dragons
"I roll Persuasion."
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<blockquote data-quote="Maxperson" data-source="post: 8727749" data-attributes="member: 23751"><p>Those rules were also I presume known to the players and agreed to in advance. Agreement like that renders something that would remove agency in another game okay in the one being agreed to.</p><p></p><p>I don't think there's really an answer to this. Someone might not view one as meaningfully different than the other, you view them as similar, but different, and a third person might see a profound difference. </p><p></p><p>How I personally view it is similar to how you view it. If I choose to have my PC die holding off a horde of orcs in a narrow ravine so the others can escape, that means more to me than an uncontrolled death, but not so much more that I don't want the risk of uncontrolled death to be gone.</p><p></p><p>How does this "<strong>I wouldn't use it for coerced behavior as often..." </strong>not imply that he would sometimes use it for coerced behavior?</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8727749, member: 23751"] Those rules were also I presume known to the players and agreed to in advance. Agreement like that renders something that would remove agency in another game okay in the one being agreed to. I don't think there's really an answer to this. Someone might not view one as meaningfully different than the other, you view them as similar, but different, and a third person might see a profound difference. How I personally view it is similar to how you view it. If I choose to have my PC die holding off a horde of orcs in a narrow ravine so the others can escape, that means more to me than an uncontrolled death, but not so much more that I don't want the risk of uncontrolled death to be gone. How does this "[B]I wouldn't use it for coerced behavior as often..." [/B]not imply that he would sometimes use it for coerced behavior? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
"I roll Persuasion."
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