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"I see your weakness. I crush your will." (High lvl divination spells!)
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<blockquote data-quote="Ciaran" data-source="post: 729384" data-attributes="member: 756"><p>A few quick comments:</p><p></p><p>Agar's Telepathic Bond doesn't look excessive for 7th level. It's not like it provides any new benefits, right?</p><p></p><p>Agony Recalled: I don't like the idea of Divination affecting time directly. Time-altering magics in the core rules all seem to be Transmutation (Time Stop, Temporal Stasis, and maybe Haste and Slow). Instead, you might want to make it a purely mental phenomenon, inflicting subdual damage instead of normal damage. The damage cap is legit, especially if you go with subdual damage. Also, what's the material component? Maybe a bit of scar tissue...</p><p></p><p>Exploit Weakness: This is actually pretty powerful, what with the ability to apply the bonus to spell DCs and penetration rolls, and the flexibility of the bonus over time. I'll turn the spell level question around by asking you a different one: if this only affected one target, what level would the spell be then? This version would be at least two levels higher, maybe more.</p><p></p><p>Find the Maker: I know that I originally provided this spell, but in retrospect, it should either be lower level, or have a longer range and/or duration. (Nemmerle is uber-strict about new spells, and I generally made new Aquerra spells weaker than they should be to avoid verbal abuse. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>Mind of the Enemy: Saruman, anyone? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Given the usual line of sight limitations, I'd change the range to affect anyone being scried upon or within line of sight; given the power level, this is more of a flavor issue, but it allows someone to block out the spell with any magic that blocks scrying. It would also be cool to have some mechanism to allow the target, if they make their save, to then be able to turn the effect around and try to pull something from the caster's mind.</p><p></p><p>I still don't like the mechanics of Truth Conversion; there are still loopholes that allow information to be generated in the absence of prior knowledge, circumventing even 9th level protections against scrying. At the very least, increase the spell level to 9th, though I recommend weakening the spell's ability to pull information out of the air. (Or just axe the spell.)</p><p></p><p>- Eric</p></blockquote><p></p>
[QUOTE="Ciaran, post: 729384, member: 756"] A few quick comments: Agar's Telepathic Bond doesn't look excessive for 7th level. It's not like it provides any new benefits, right? Agony Recalled: I don't like the idea of Divination affecting time directly. Time-altering magics in the core rules all seem to be Transmutation (Time Stop, Temporal Stasis, and maybe Haste and Slow). Instead, you might want to make it a purely mental phenomenon, inflicting subdual damage instead of normal damage. The damage cap is legit, especially if you go with subdual damage. Also, what's the material component? Maybe a bit of scar tissue... Exploit Weakness: This is actually pretty powerful, what with the ability to apply the bonus to spell DCs and penetration rolls, and the flexibility of the bonus over time. I'll turn the spell level question around by asking you a different one: if this only affected one target, what level would the spell be then? This version would be at least two levels higher, maybe more. Find the Maker: I know that I originally provided this spell, but in retrospect, it should either be lower level, or have a longer range and/or duration. (Nemmerle is uber-strict about new spells, and I generally made new Aquerra spells weaker than they should be to avoid verbal abuse. :D ) Mind of the Enemy: Saruman, anyone? :) Given the usual line of sight limitations, I'd change the range to affect anyone being scried upon or within line of sight; given the power level, this is more of a flavor issue, but it allows someone to block out the spell with any magic that blocks scrying. It would also be cool to have some mechanism to allow the target, if they make their save, to then be able to turn the effect around and try to pull something from the caster's mind. I still don't like the mechanics of Truth Conversion; there are still loopholes that allow information to be generated in the absence of prior knowledge, circumventing even 9th level protections against scrying. At the very least, increase the spell level to 9th, though I recommend weakening the spell's ability to pull information out of the air. (Or just axe the spell.) - Eric [/QUOTE]
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"I see your weakness. I crush your will." (High lvl divination spells!)
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