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I suck at DMing. Can anyone help?
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<blockquote data-quote="tdewitt274" data-source="post: 6536972" data-attributes="member: 20117"><p>I'm not a very creative person when it comes to stories. Being an analyst, I need to know how things work. So, I've spent a lot of time looking into what a Campaign Arc is, a plot device, etc. Unfortunately, I'm not getting it. Hence my plea....</p><p></p><p>I have the Dungeon Master's Design Kit (TSR 9234), the World Builder's Guidebook (TSR 9532), DMGs from all editions, Dugeon/Dragon magazine (I have the CDROMs, and almost everything after), GameMaster/Core Rulebooks from all walks of game systems (SpyCraft 2.0 does a good job), and many other books. Roughly 25 years of resources.</p><p></p><p>The problem I have is coming up with the idea itself. Coming up with a plot, if you will. Ultimately, I'd like "one book" that tells me how to create an story. A campaign do I dare? I'm essentially looking for a "Dummies Guide to Adventure Creation." I understand the structures for building a story (although, I'm rusty because I give up after a while). I understand where people get their ideas (TV, movies, books, newspapers, etc). But, I want to understand. I know, it's a big problem to ask for help with.</p><p></p><p>So, anyone have a good resource? Book? Web? Anything would help!</p></blockquote><p></p>
[QUOTE="tdewitt274, post: 6536972, member: 20117"] I'm not a very creative person when it comes to stories. Being an analyst, I need to know how things work. So, I've spent a lot of time looking into what a Campaign Arc is, a plot device, etc. Unfortunately, I'm not getting it. Hence my plea.... I have the Dungeon Master's Design Kit (TSR 9234), the World Builder's Guidebook (TSR 9532), DMGs from all editions, Dugeon/Dragon magazine (I have the CDROMs, and almost everything after), GameMaster/Core Rulebooks from all walks of game systems (SpyCraft 2.0 does a good job), and many other books. Roughly 25 years of resources. The problem I have is coming up with the idea itself. Coming up with a plot, if you will. Ultimately, I'd like "one book" that tells me how to create an story. A campaign do I dare? I'm essentially looking for a "Dummies Guide to Adventure Creation." I understand the structures for building a story (although, I'm rusty because I give up after a while). I understand where people get their ideas (TV, movies, books, newspapers, etc). But, I want to understand. I know, it's a big problem to ask for help with. So, anyone have a good resource? Book? Web? Anything would help! [/QUOTE]
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