Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
I suck at DMing. Can anyone help?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6539373" data-attributes="member: 4937"><p>Part #1</p><p></p><p>There is a lot of good advice to be gleaned above, and if followed with create campaigns with particular qualities which, if done well, will be a lot of fun. </p><p></p><p>I can only tell you how I create a campaign. </p><p></p><p>To begin with, as a novice you might want to start with some published modules as a kicking off point and as something a guide to how to assemble your ideas and create playable content.</p><p></p><p>But this is only a jumping off point. If all you do is play some other DM's adventure path and never try to make the world your own, you won't really exercise the muscles you need to exercise in order to make your own content or even handle complex play. You'll basically be a passenger on some other DM's railroad, and that can be fun, but it's not the ideal end state. </p><p></p><p>I like to begin my campaign by creating two separate pieces of context. The first is (as some others have suggested) the antagonist. And the second is the sandbox. But before you go about creating either one, I like to step back and ask a meta-question and that is, "What theme do I want to explore?" </p><p></p><p>Since I've already written that post, read this: <a href="http://www.enworld.org/forum/showthread.php?382187-Designing-a-grand-villainous-plot&p=6440636&viewfull=1#post6440636" target="_blank">http://www.enworld.org/forum/showthread.php?382187-Designing-a-grand-villainous-plot&p=6440636&viewfull=1#post6440636</a></p></blockquote><p></p>
[QUOTE="Celebrim, post: 6539373, member: 4937"] Part #1 There is a lot of good advice to be gleaned above, and if followed with create campaigns with particular qualities which, if done well, will be a lot of fun. I can only tell you how I create a campaign. To begin with, as a novice you might want to start with some published modules as a kicking off point and as something a guide to how to assemble your ideas and create playable content. But this is only a jumping off point. If all you do is play some other DM's adventure path and never try to make the world your own, you won't really exercise the muscles you need to exercise in order to make your own content or even handle complex play. You'll basically be a passenger on some other DM's railroad, and that can be fun, but it's not the ideal end state. I like to begin my campaign by creating two separate pieces of context. The first is (as some others have suggested) the antagonist. And the second is the sandbox. But before you go about creating either one, I like to step back and ask a meta-question and that is, "What theme do I want to explore?" Since I've already written that post, read this: [url]http://www.enworld.org/forum/showthread.php?382187-Designing-a-grand-villainous-plot&p=6440636&viewfull=1#post6440636[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I suck at DMing. Can anyone help?
Top