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I suck at DMing. Can anyone help?
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<blockquote data-quote="RevTurkey" data-source="post: 6540040"><p>I used to suck as a DM. I have improved and I am now fantastically mediocre. That said, sometimes...my players have fun..maybe by accident!</p><p></p><p>My road to improvement was to run lots of published adventures for several different systems by several different publishers. </p><p></p><p>I learnt a lot. I learnt to start small and not be over ambitious. Let things unfold at their own pace. </p><p></p><p>I found running the following most helpful...</p><p></p><p>Running Castles & Crusades...Goodman Games modules. Good simple structures.</p><p>Running DCC...Goodman Games modules. Again, nice, concise adventures.</p><p>Savage World's Hellfrost modules from Triple Ace Games. Fine examples of how to take a plot from somewhere (TV etc) and reskin it or give it a new twist. Great.</p><p>Call of Cthulhu... Good for practicing keeping the plot and information in your head and remembering things and reacting to the unexpected.</p><p>Running a simple sandbox game (I used 5th D&D)..just build the place and let the players loose...if they are any good they will give the game direction probably.</p><p></p><p>I recently read the Fate Core rulebook and the scenario building section was good.</p><p></p><p>I think just have a go and keeping failing spectacularly until you improve. I did.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="RevTurkey, post: 6540040"] I used to suck as a DM. I have improved and I am now fantastically mediocre. That said, sometimes...my players have fun..maybe by accident! My road to improvement was to run lots of published adventures for several different systems by several different publishers. I learnt a lot. I learnt to start small and not be over ambitious. Let things unfold at their own pace. I found running the following most helpful... Running Castles & Crusades...Goodman Games modules. Good simple structures. Running DCC...Goodman Games modules. Again, nice, concise adventures. Savage World's Hellfrost modules from Triple Ace Games. Fine examples of how to take a plot from somewhere (TV etc) and reskin it or give it a new twist. Great. Call of Cthulhu... Good for practicing keeping the plot and information in your head and remembering things and reacting to the unexpected. Running a simple sandbox game (I used 5th D&D)..just build the place and let the players loose...if they are any good they will give the game direction probably. I recently read the Fate Core rulebook and the scenario building section was good. I think just have a go and keeping failing spectacularly until you improve. I did. :) [/QUOTE]
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I suck at DMing. Can anyone help?
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