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I think I am giving up on PF2ER
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<blockquote data-quote="Pedantic" data-source="post: 9372795" data-attributes="member: 6690965"><p>I do wish there was a better path for like... Actual new editions in D&Dlikes, without massive engine changes. I still pine for say, a 3.5 release with a Warbladelike as the fighter, the assorted multiclass fix feats worked in, a new pass at classes/skill usage based on all that new development. 3.5 and PF1 were the closest we came to that kind of update, and they weren't really the result of taking X years of development and reworking/curating so much as outside business needs both times. </p><p></p><p>I'd really like more attempts at integration and improvement without blowing up the world. I think there's definitely some point where no one is going to be upset about starting over (10 years feels like plenty) and PFs wide open SRD mitigates that even further.</p></blockquote><p></p>
[QUOTE="Pedantic, post: 9372795, member: 6690965"] I do wish there was a better path for like... Actual new editions in D&Dlikes, without massive engine changes. I still pine for say, a 3.5 release with a Warbladelike as the fighter, the assorted multiclass fix feats worked in, a new pass at classes/skill usage based on all that new development. 3.5 and PF1 were the closest we came to that kind of update, and they weren't really the result of taking X years of development and reworking/curating so much as outside business needs both times. I'd really like more attempts at integration and improvement without blowing up the world. I think there's definitely some point where no one is going to be upset about starting over (10 years feels like plenty) and PFs wide open SRD mitigates that even further. [/QUOTE]
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I think I am giving up on PF2ER
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