Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I think I am giving up on PF2ER
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SpellObjectEnthusiast" data-source="post: 9372894" data-attributes="member: 7031017"><p>Very unlikely you'll get a satisfying game doing this with any d20 game, honestly.</p><p></p><p></p><p>These are easy to make but I wouldn't recommend doing them at the table. There are charts which you can easily derive values from as long as you know what level you want the monster/item to be. Only takes a couple minutes to do.</p><p></p><p></p><p>Easily done, just use simple DCs for everything.</p><p></p><p></p><p>Unfortunately, the encounter building rules work in PF2 and "hard" encounters are <em>actually really hard</em>, compared to 5e where the hardest encounter still has nearly a 0% chance the party will lose, or Shadowdark where every fight is a probable TPK. Its important to actually build encounters towards the difficulty you want. That said, the process of doing so takes like 2 minutes.</p><p></p><p>You can get very far by just using simple DCs for everything and giving +2 whenever players have good ideas.</p><p></p><p>The 4 degrees of success tend to give a wider range of results to actions.</p></blockquote><p></p>
[QUOTE="SpellObjectEnthusiast, post: 9372894, member: 7031017"] Very unlikely you'll get a satisfying game doing this with any d20 game, honestly. These are easy to make but I wouldn't recommend doing them at the table. There are charts which you can easily derive values from as long as you know what level you want the monster/item to be. Only takes a couple minutes to do. Easily done, just use simple DCs for everything. Unfortunately, the encounter building rules work in PF2 and "hard" encounters are [I]actually really hard[/I], compared to 5e where the hardest encounter still has nearly a 0% chance the party will lose, or Shadowdark where every fight is a probable TPK. Its important to actually build encounters towards the difficulty you want. That said, the process of doing so takes like 2 minutes. You can get very far by just using simple DCs for everything and giving +2 whenever players have good ideas. The 4 degrees of success tend to give a wider range of results to actions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I think I am giving up on PF2ER
Top