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I think I prefer backgrounds in 2014
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9543616" data-attributes="member: 42856"><p>OK, I will now give you the longer, more detailed version, trying to make it easier to understand than the condensed version above, that was maybe not that clear:</p><p></p><p>Haven't you noticed back then, that enough people complained, since they wanted to get the maximum in their main ability as quickly as possible, complaining they had to play <insert race here> to optimize, so Tasha offered the option to have moving ASIs and lot of people were very happy after that because their half-orc wizard became on par with their friend's gnome wizard? Not every player is an optimizer, but enough people felt it constrained their choice to be as effective as another character at the table that WotC acted on it. There were litterally dozens on thread on this board and other discussing this change, and many supported it.</p><p></p><p>This is condensed in the tongue-in-cheek statement: "You couldn't be a strong gnome or a smart half-orc in 2014".</p><p></p><p>And now, they constrain ASIs to a list coming with background, instead of doing the exact same thing: +2/1 to two characteristics or +1 to three characteristics, instead of making them freely movable. Logically, people will be constrained in their choice the same way -- "if I want +2 to Charisma and +1 to Str, why can't my backstory allow me to be anything and why must I be either a musician or a nobleman?" The logical answer ("I'll create a custom background called charismatic guard or a strong acolyte background") is basically equivalent, so they might as well have included it in the PHB, and removed ASI altogether (just give more points at start, up to 18).</p><p></p><p>This is condensed in the tongue-in-cheek statement: "You can no longer be a strong acolyte or a charismatic guard in 2024"</p><p></p><p>I'd have hoped that they hadn't reverted to the fixed ASIs, just moving them from race to background.</p><p></p><p>This is the conclusion: "they could have just made the same floating ASIs part of the Origin instead of choosing the same constraint they initially had with species." or, as [USER=10869]@Shades of Eternity[/USER] put it: "they fixed it, then immediately forgot", which sums up exactly my thought when reading the ASIs in 2024.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9543616, member: 42856"] OK, I will now give you the longer, more detailed version, trying to make it easier to understand than the condensed version above, that was maybe not that clear: Haven't you noticed back then, that enough people complained, since they wanted to get the maximum in their main ability as quickly as possible, complaining they had to play <insert race here> to optimize, so Tasha offered the option to have moving ASIs and lot of people were very happy after that because their half-orc wizard became on par with their friend's gnome wizard? Not every player is an optimizer, but enough people felt it constrained their choice to be as effective as another character at the table that WotC acted on it. There were litterally dozens on thread on this board and other discussing this change, and many supported it. This is condensed in the tongue-in-cheek statement: "You couldn't be a strong gnome or a smart half-orc in 2014". And now, they constrain ASIs to a list coming with background, instead of doing the exact same thing: +2/1 to two characteristics or +1 to three characteristics, instead of making them freely movable. Logically, people will be constrained in their choice the same way -- "if I want +2 to Charisma and +1 to Str, why can't my backstory allow me to be anything and why must I be either a musician or a nobleman?" The logical answer ("I'll create a custom background called charismatic guard or a strong acolyte background") is basically equivalent, so they might as well have included it in the PHB, and removed ASI altogether (just give more points at start, up to 18). This is condensed in the tongue-in-cheek statement: "You can no longer be a strong acolyte or a charismatic guard in 2024" I'd have hoped that they hadn't reverted to the fixed ASIs, just moving them from race to background. This is the conclusion: "they could have just made the same floating ASIs part of the Origin instead of choosing the same constraint they initially had with species." or, as [USER=10869]@Shades of Eternity[/USER] put it: "they fixed it, then immediately forgot", which sums up exactly my thought when reading the ASIs in 2024. [/QUOTE]
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