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*Dungeons & Dragons
I think I'll leave out feats
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<blockquote data-quote="sidonunspa" data-source="post: 6329617" data-attributes="member: 4360"><p>as long as the GM is reasonable with rules tweaks to make character concepts playable... </p><p></p><p>I would be fine with out feats.</p><p></p><p>As a GM I'm allowing feats because they can be a damn good way to have the campaign effect the character's growth.</p><p></p><p>for example there is a player in my game, she always wanted some dark secret... well she has one now.. without going into much detail... she will be taking feats to "master" her curse... </p><p></p><p>also the party has been staying in an elven city for some time now, one of the players (a human wizard) stated learning the bow (the elves in my game are very "Zen" when it comes to archery, almost religious in nature, the wizard started to pick it up and he has even taken up the use of the bow to "calm his mind" before he prepares spells) </p><p></p><p>in 3.X I would need to write up a prestige class fro the 1st and force the 2nd to muticlass to be any good with a bow.</p><p></p><p>thanks to the new "super feats" I don't have to...</p></blockquote><p></p>
[QUOTE="sidonunspa, post: 6329617, member: 4360"] as long as the GM is reasonable with rules tweaks to make character concepts playable... I would be fine with out feats. As a GM I'm allowing feats because they can be a damn good way to have the campaign effect the character's growth. for example there is a player in my game, she always wanted some dark secret... well she has one now.. without going into much detail... she will be taking feats to "master" her curse... also the party has been staying in an elven city for some time now, one of the players (a human wizard) stated learning the bow (the elves in my game are very "Zen" when it comes to archery, almost religious in nature, the wizard started to pick it up and he has even taken up the use of the bow to "calm his mind" before he prepares spells) in 3.X I would need to write up a prestige class fro the 1st and force the 2nd to muticlass to be any good with a bow. thanks to the new "super feats" I don't have to... [/QUOTE]
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I think I'll leave out feats
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