Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
I think I'm stalling out my own game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mordane76" data-source="post: 3051843" data-attributes="member: 7172"><p>They are on a time constraint in a way - if they can keep the artifact they have away from the BBEG for another 200 some-odd game days, his plans will be upset for the next 224 years, as he must use the first artifact on a particular concordance of calendars and energies which only occurs once every 224 years - this they know.</p><p></p><p>The plot involving the one character's father is on a time constraint as well, of which they are aware.</p><p></p><p></p><p>As for a trusted ally... they don't really have any true NPC allies. The closest they have are two NPCs whose true allegiances they don't really know, otherwise everyone they've come in contact with so far has proven to somehow be in league with the bad guys. Perhaps I should give them a clear-cut ally?</p><p></p><p></p><p></p><p></p><p>This might not be a bad idea, and has actually started to head a little in this direction. The PC with sympathies towards the BBEG is the high-Cha PC.</p><p></p><p></p><p></p><p>Tried this...unfortunately didn't work. The PC whose father is implicated in the BBEG's scheme is set to be executed in one month's time as a traitor to the crown. The plot is disintegrating because no one can agree on what is the best course of action in combating the charges against the PCs father. He is being held by a LN(G) nation, and the character wants to stay within the boundaries of the law so that his father (a noble) will retain his lands and title once they exonerate him.</p><p></p><p></p><p></p><p>I did just send in an agent of the BBEG who slaughtered one of the PCs outright (save a <em>revivify</em> by the cleric, as my campaign doesn't allow standard resurrection spells) as a warning that their course of action was a bad one. I think they got the message about that particular course of action being a bad one in the BBEG's eyes... however, I don't necessarily want them NOT to pursue it. </p><p></p><p>My problem is that I'm walking a very thin line of trying to force the PCs to act without necessarily closing off any avenues to them by railroading them in a particular direction. My initial idea is to show them just how far the plot goes, because they don't truly understand just how long ago the BBEG set this plan in motion, and I don't think they understand why they are the ones involved. This plot began before most of them were born, and actually involved some of their fathers and forefathers. I also don't think they understand just how far ahead of them the BBEG is, and how much he knows that they don't think he knows. </p><p></p><p>How much can I get away with revealing, in the esteemed opinions of you ENWorlders, without totally defeating the players/characters and/or killing my game which is going very well other than this slow-down in decision making?</p></blockquote><p></p>
[QUOTE="Mordane76, post: 3051843, member: 7172"] They are on a time constraint in a way - if they can keep the artifact they have away from the BBEG for another 200 some-odd game days, his plans will be upset for the next 224 years, as he must use the first artifact on a particular concordance of calendars and energies which only occurs once every 224 years - this they know. The plot involving the one character's father is on a time constraint as well, of which they are aware. As for a trusted ally... they don't really have any true NPC allies. The closest they have are two NPCs whose true allegiances they don't really know, otherwise everyone they've come in contact with so far has proven to somehow be in league with the bad guys. Perhaps I should give them a clear-cut ally? This might not be a bad idea, and has actually started to head a little in this direction. The PC with sympathies towards the BBEG is the high-Cha PC. Tried this...unfortunately didn't work. The PC whose father is implicated in the BBEG's scheme is set to be executed in one month's time as a traitor to the crown. The plot is disintegrating because no one can agree on what is the best course of action in combating the charges against the PCs father. He is being held by a LN(G) nation, and the character wants to stay within the boundaries of the law so that his father (a noble) will retain his lands and title once they exonerate him. I did just send in an agent of the BBEG who slaughtered one of the PCs outright (save a [i]revivify[/i] by the cleric, as my campaign doesn't allow standard resurrection spells) as a warning that their course of action was a bad one. I think they got the message about that particular course of action being a bad one in the BBEG's eyes... however, I don't necessarily want them NOT to pursue it. My problem is that I'm walking a very thin line of trying to force the PCs to act without necessarily closing off any avenues to them by railroading them in a particular direction. My initial idea is to show them just how far the plot goes, because they don't truly understand just how long ago the BBEG set this plan in motion, and I don't think they understand why they are the ones involved. This plot began before most of them were born, and actually involved some of their fathers and forefathers. I also don't think they understand just how far ahead of them the BBEG is, and how much he knows that they don't think he knows. How much can I get away with revealing, in the esteemed opinions of you ENWorlders, without totally defeating the players/characters and/or killing my game which is going very well other than this slow-down in decision making? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I think I'm stalling out my own game
Top