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<blockquote data-quote="Lord Pendragon" data-source="post: 5979185" data-attributes="member: 707"><p>I actually wouldn't have a problem with this myself as a DM. Unless he's purposefully using munchkin builds or something (1 level of 3 classes plus certain prestige class, etc. etc.) I see no reason to punish a player for building their character efficiently. For some players (myself included, I'll admit) that's part of the fun.</p><p></p><p>It sounds like you're an experienced DM, so I won't go into the ways you can challenge a character with a higher AC...is the reason this is a problem for you a matter of principle of some sort? You say the rest of the group finds this "varying degrees of annoying"...is he disrupting the game during play somehow? Or are they merely annoyed that his character has a greater combat proficiency than they do?</p><p></p><p>Regarding the rules lawyering, what you prefer (table rule with later adjustment as needed) is how we've always run it too. Obviously you can do that during your turn GMing. Perhaps a private email or somesuch to the other GM could get him to follow something similar? Unless he enjoys the rules discussions at the table, I'd think he'd be amenable to keeping the game moving along. Perhaps he simply doesn't realize when he's getting sucked into it?</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 5979185, member: 707"] I actually wouldn't have a problem with this myself as a DM. Unless he's purposefully using munchkin builds or something (1 level of 3 classes plus certain prestige class, etc. etc.) I see no reason to punish a player for building their character efficiently. For some players (myself included, I'll admit) that's part of the fun. It sounds like you're an experienced DM, so I won't go into the ways you can challenge a character with a higher AC...is the reason this is a problem for you a matter of principle of some sort? You say the rest of the group finds this "varying degrees of annoying"...is he disrupting the game during play somehow? Or are they merely annoyed that his character has a greater combat proficiency than they do? Regarding the rules lawyering, what you prefer (table rule with later adjustment as needed) is how we've always run it too. Obviously you can do that during your turn GMing. Perhaps a private email or somesuch to the other GM could get him to follow something similar? Unless he enjoys the rules discussions at the table, I'd think he'd be amenable to keeping the game moving along. Perhaps he simply doesn't realize when he's getting sucked into it? [/QUOTE]
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