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I think the D&D experience system has a lot to do with my players being murder hobos.
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<blockquote data-quote="Kusodareka" data-source="post: 6837452" data-attributes="member: 6799377"><p>I wonder if it is the items/levelling that influences players more than the rules.</p><p>Every time they level up they get more combat abilities, and there are so many neat magic items that it pushes people to try and acquire them.</p><p></p><p>Whatever the reason, there has to be something about DnD that does it. I play differently than I do in other systems. </p><p></p><p>Not a criticism, I'm loving 5e now, just an observation.</p></blockquote><p></p>
[QUOTE="Kusodareka, post: 6837452, member: 6799377"] I wonder if it is the items/levelling that influences players more than the rules. Every time they level up they get more combat abilities, and there are so many neat magic items that it pushes people to try and acquire them. Whatever the reason, there has to be something about DnD that does it. I play differently than I do in other systems. Not a criticism, I'm loving 5e now, just an observation. [/QUOTE]
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I think the D&D experience system has a lot to do with my players being murder hobos.
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