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I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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<blockquote data-quote="PMárk" data-source="post: 6918501" data-attributes="member: 6804619"><p>Recently re-reading the 2e/3e Ravenloft books. Good times. </p><p></p><p></p><p></p><p>They seems to be managing the <em>brand</em> right. Or at least successfully hitting the current zeitgeist and making good marketing. I'm giving full credit for that, it's not an easy task, especially after 4e. </p><p></p><p>It's just the game itself and the settings don't really get much official support from WotC. I'm really hoping it'll be better in a couple of years, that these years are really just the building of a strong foundation. But I'm a little tired holding my breath. And how much time we should wait? 2-3 years? 5? While other companies making tons of interesting content, even for using the system of 5e?</p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6704184" target="_blank">doctorbadwolf</a></u></strong></em> 's idea, or something similar would be enough. Hell, a fraction of that would be enough! Just a steady trickle of content, some setting gazetteer (a proper gazetteer, with story hooks and locations and interesting NPCs), or a short story here, a little player option or thematic alternate or expanded rule there. Just some <em>effort </em>that shows the other settings an concepts aren't in the dustbin entirely. I just won't accept that there is no middle road between the old days' treadmill and the current situation.</p><p></p><p>Or, If they really want to double down on APs, for hell's sake, do it at least something akin to Paizo and cram content in beside the actual adventure in a form that is transparent and modular! </p><p></p><p>The way it is it might be successful, in a business sense, but for me it's so less a great game than it could be. </p><p></p><p>And the novels thing. Again, really-really hoping it's just a restructuring, or whatnot. Or else, wooo. Double wooo.</p><p></p><p>I might add that I could fully imagine that they are wanting all those above things, but they just can't do them, because they don't have the necessary staff, or the demands from above are too harsh, their position and the future of the game is still on the edge and they can't afford anything, but the absolutely most safe solutions. Everyone likes french fries and burger but i rather won't have D&D as the real McD of the RPG industry. It's not the end of the world yet, but if things won't change (again, not big, 180 degree changes, or returning to the treadmill, just tangential changes) in a couple of years, i'll be done with it. There is a point, when I'm bored with the PHB, with a watered-down FR and another retelling/re-imagining of some classic adventure or iconic trope every half a year.</p></blockquote><p></p>
[QUOTE="PMárk, post: 6918501, member: 6804619"] Recently re-reading the 2e/3e Ravenloft books. Good times. They seems to be managing the [I]brand[/I] right. Or at least successfully hitting the current zeitgeist and making good marketing. I'm giving full credit for that, it's not an easy task, especially after 4e. It's just the game itself and the settings don't really get much official support from WotC. I'm really hoping it'll be better in a couple of years, that these years are really just the building of a strong foundation. But I'm a little tired holding my breath. And how much time we should wait? 2-3 years? 5? While other companies making tons of interesting content, even for using the system of 5e? @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6704184"]doctorbadwolf[/URL][/U][/B][/I] 's idea, or something similar would be enough. Hell, a fraction of that would be enough! Just a steady trickle of content, some setting gazetteer (a proper gazetteer, with story hooks and locations and interesting NPCs), or a short story here, a little player option or thematic alternate or expanded rule there. Just some [I]effort [/I]that shows the other settings an concepts aren't in the dustbin entirely. I just won't accept that there is no middle road between the old days' treadmill and the current situation. Or, If they really want to double down on APs, for hell's sake, do it at least something akin to Paizo and cram content in beside the actual adventure in a form that is transparent and modular! The way it is it might be successful, in a business sense, but for me it's so less a great game than it could be. And the novels thing. Again, really-really hoping it's just a restructuring, or whatnot. Or else, wooo. Double wooo. I might add that I could fully imagine that they are wanting all those above things, but they just can't do them, because they don't have the necessary staff, or the demands from above are too harsh, their position and the future of the game is still on the edge and they can't afford anything, but the absolutely most safe solutions. Everyone likes french fries and burger but i rather won't have D&D as the real McD of the RPG industry. It's not the end of the world yet, but if things won't change (again, not big, 180 degree changes, or returning to the treadmill, just tangential changes) in a couple of years, i'll be done with it. There is a point, when I'm bored with the PHB, with a watered-down FR and another retelling/re-imagining of some classic adventure or iconic trope every half a year. [/QUOTE]
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Community
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I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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