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General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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<blockquote data-quote="Mistwell" data-source="post: 6921988" data-attributes="member: 2525"><p>Dozens of people have tried to tell you this same thing over the last couple of years and you keep saying it doesn't make sense to you. I am not sure why you have not asked yourself why you're having trouble making sense of it rather than telling people they must be wrong. But I will try again - <strong>seeing a wall of books in a game store for a game is a deterrent to entry.</strong> </p><p></p><p>Since you raised the topic of Netflix earlier, a show with 100 episodes which are all inter-connected and build on each other is a deterrent for many to start that show. All production companies and distribution companies understand this. They adjust for this fact when agreeing to fund/distribute episodic versus non-episodic content. It's a major, HUGE factor for show balance, because the effect is so well known and studied and tested in that industry.</p><p></p><p>It's similar with RPGs. And it's OK if that wall of books does not have a negative impact for you, it's just important that you try and understand (because it has in fact been years of people making this argument ot you and you saying you don't understand or don't see it) that <strong>it has a very significant negative impact for many people who think differently than you.</strong></p><p></p><p>You don't have to agree based on your personal preferences, but it is time you at least tried to consider the possibility of acknowledging that for many other people it does have this negative impact for them.</p><p></p><p>What's weird is we've had this exact same discussion several times now. People have given you literally dozens of reasons why they prefer a slower release schedule - and then a few months go by and you act like they have not done that with you before. Why? Why won't YOU build on the discussions of the past like you want WOTC to build on releases of the past? Why do you keep re-starting this discussion rather than allowing it to grow and actually be a real discussion where you acknowledge how others might think on it and express some interest in genuinely understanding why they think differently?</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6921988, member: 2525"] Dozens of people have tried to tell you this same thing over the last couple of years and you keep saying it doesn't make sense to you. I am not sure why you have not asked yourself why you're having trouble making sense of it rather than telling people they must be wrong. But I will try again - [B]seeing a wall of books in a game store for a game is a deterrent to entry.[/B] Since you raised the topic of Netflix earlier, a show with 100 episodes which are all inter-connected and build on each other is a deterrent for many to start that show. All production companies and distribution companies understand this. They adjust for this fact when agreeing to fund/distribute episodic versus non-episodic content. It's a major, HUGE factor for show balance, because the effect is so well known and studied and tested in that industry. It's similar with RPGs. And it's OK if that wall of books does not have a negative impact for you, it's just important that you try and understand (because it has in fact been years of people making this argument ot you and you saying you don't understand or don't see it) that [B]it has a very significant negative impact for many people who think differently than you.[/B] You don't have to agree based on your personal preferences, but it is time you at least tried to consider the possibility of acknowledging that for many other people it does have this negative impact for them. What's weird is we've had this exact same discussion several times now. People have given you literally dozens of reasons why they prefer a slower release schedule - and then a few months go by and you act like they have not done that with you before. Why? Why won't YOU build on the discussions of the past like you want WOTC to build on releases of the past? Why do you keep re-starting this discussion rather than allowing it to grow and actually be a real discussion where you acknowledge how others might think on it and express some interest in genuinely understanding why they think differently? [/QUOTE]
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Community
General Tabletop Discussion
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I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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