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General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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<blockquote data-quote="JeffB" data-source="post: 6924489" data-attributes="member: 518"><p>I dont see them licensing settings to "competitors". Especially as the new business model has realized that IP is the only thing they have complete control over (vs. System), and they are trying very hard to promote IP across several mediums. Branding. </p><p></p><p>In addition, at this point I don't see how any other intelligent business person would want to license their "old" IP and essentially never be in control of their own destiny. Kenzer and Paizo are well aware of how this works when the plug is pulled. Its one thing for Nike to enter into a contract with Coke to make some coca cola inspired clothes and shoes. They can sever a contract, pay some lawyers and pay off a penalty without a hiccup. Its another thing for 3 nerdy fandoodz who love Greyhawk to produce a setting book and modules and rely on it as their main/big source of income.</p><p></p><p>Nope, I forsee them allowing things through DMs Guild at their whim and sitting on older IP until they figure out what to do with it. The business world is much different than it was 2002.</p></blockquote><p></p>
[QUOTE="JeffB, post: 6924489, member: 518"] I dont see them licensing settings to "competitors". Especially as the new business model has realized that IP is the only thing they have complete control over (vs. System), and they are trying very hard to promote IP across several mediums. Branding. In addition, at this point I don't see how any other intelligent business person would want to license their "old" IP and essentially never be in control of their own destiny. Kenzer and Paizo are well aware of how this works when the plug is pulled. Its one thing for Nike to enter into a contract with Coke to make some coca cola inspired clothes and shoes. They can sever a contract, pay some lawyers and pay off a penalty without a hiccup. Its another thing for 3 nerdy fandoodz who love Greyhawk to produce a setting book and modules and rely on it as their main/big source of income. Nope, I forsee them allowing things through DMs Guild at their whim and sitting on older IP until they figure out what to do with it. The business world is much different than it was 2002. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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