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General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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<blockquote data-quote="PMárk" data-source="post: 6925420" data-attributes="member: 6804619"><p>I could relate to that, because sincerely, as much as i like their products and how they are willing to give full support for the RPG line, there's indeed a thing as too much crunch. However, my biggest problem is the fluff/crunch ratio in their books. In Horror Adventures, I'd like to see more GM advice and such, but it's mostly crunch. Even some of their last campaign setting examples are seeming to be more crunch than fluff and it worries me. I have nothing against crunch and thematic crunch but it's daunting to read for me in large quantities, and I'd ask: do we really need 10 pages of feats or gear in every book instead of more specific GM advice, or more setting fluff? But I'm a lot more lore/fluff guy than crunch guy, I love interesting settings. They're still making good fluff also and novels and a lot of their older fluff-oriented books are just amazing, so I hope it's just a phase. Also, while I like the PF system and i think there's just as much good in it as in 5e, I'm among the probably not so great number of people who are fully embracing the idea a potential PF 2e. My ideal game is one that retains the costumizing aspect of 3e/PF but with a more streamlined, easier to learn and run mechanics, like 5e.</p><p></p><p></p><p></p><p></p><p>Since, as i mentioned, i'm a fluff/setting guy, my biggest complaint is the lack of setting update/support, because I don't have the time to do every conversion and I'd also like to see official material and advancing fluff for the great settings D&D have. And novels. Without a living setting you won't get novels an I like to read stories, those are what get and keep me interested in a setting especially in periods I can't play. It seems like with WotC's recent model, we won't get any more Vampire of Mists, I Strahd, Brimsotone Angels, Erevis Cale, yes, even Drizzt and Elminster and it's sad, very, very sad for me. Another example why the compulsion of tallying to a megacorp's expectations is bad to an rpg company.</p></blockquote><p></p>
[QUOTE="PMárk, post: 6925420, member: 6804619"] I could relate to that, because sincerely, as much as i like their products and how they are willing to give full support for the RPG line, there's indeed a thing as too much crunch. However, my biggest problem is the fluff/crunch ratio in their books. In Horror Adventures, I'd like to see more GM advice and such, but it's mostly crunch. Even some of their last campaign setting examples are seeming to be more crunch than fluff and it worries me. I have nothing against crunch and thematic crunch but it's daunting to read for me in large quantities, and I'd ask: do we really need 10 pages of feats or gear in every book instead of more specific GM advice, or more setting fluff? But I'm a lot more lore/fluff guy than crunch guy, I love interesting settings. They're still making good fluff also and novels and a lot of their older fluff-oriented books are just amazing, so I hope it's just a phase. Also, while I like the PF system and i think there's just as much good in it as in 5e, I'm among the probably not so great number of people who are fully embracing the idea a potential PF 2e. My ideal game is one that retains the costumizing aspect of 3e/PF but with a more streamlined, easier to learn and run mechanics, like 5e. Since, as i mentioned, i'm a fluff/setting guy, my biggest complaint is the lack of setting update/support, because I don't have the time to do every conversion and I'd also like to see official material and advancing fluff for the great settings D&D have. And novels. Without a living setting you won't get novels an I like to read stories, those are what get and keep me interested in a setting especially in periods I can't play. It seems like with WotC's recent model, we won't get any more Vampire of Mists, I Strahd, Brimsotone Angels, Erevis Cale, yes, even Drizzt and Elminster and it's sad, very, very sad for me. Another example why the compulsion of tallying to a megacorp's expectations is bad to an rpg company. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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