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*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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<blockquote data-quote="hawkeyefan" data-source="post: 6925522" data-attributes="member: 6785785"><p>I can understand that, especially the bit about the novels. I haven't read a D&D novel in a few years, but I think it's sad to see them coming to an end, if that is indeed what's happening now.</p><p></p><p>For my game though...as a fan of fluff myself...I feel like I have most of what I need. Yes, most of it is from prior editions, but it's all there. I use so much of it in my 5E campaign that it's not even funny. My campaign takes place across many worlds, with Sigil and the planes as the unifying elements. Thinking about it all now, I think that my Greyhawk is pretty much the 2E era situation and my Realms are pretty much 3E era material. My players are currently in Barovia for Curse of Strahd, but once they get out and return to Sigil, there's a trip to Athas in their future. I never read the 4E era Dark Sun stuff, but I think I'll check it out if I can get it at a reasonable price. I still have the original 2E material, and the 3E era stuff from Dragon Magazine, so I have more than enough to work with. </p><p></p><p>The material is really not difficult to convert on the fly. It really doesn't require a ton of prep. I've run several old modules, and used a good deal of old monsters and items. Most of it had been really easy...Dark Sun may actually prove to be the most difficult because it's the most different setting, but I don't think it will prove too difficult. </p><p></p><p>My point being that there is still a ton of material out there for use if you're willing to mine the old editions. Now I'm not saying that they should never do setting material or that I wouldn't check some of it out if they did...especially Planescape...but I think that stuff is better off being down the road a bit. Let the game grow some more without having to play that card yet. And then once they do play the settting card, I hope they do it in a way that's a bit different than what we've seen before. I honestly don't think a setting book will ever really surpass the 3E FRCS, so I'd prefer they combine the setting with an adventure or something else like that. </p><p></p><p>We'll see. I hope you do get what you want eventually, but I do hope it's a ways off.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 6925522, member: 6785785"] I can understand that, especially the bit about the novels. I haven't read a D&D novel in a few years, but I think it's sad to see them coming to an end, if that is indeed what's happening now. For my game though...as a fan of fluff myself...I feel like I have most of what I need. Yes, most of it is from prior editions, but it's all there. I use so much of it in my 5E campaign that it's not even funny. My campaign takes place across many worlds, with Sigil and the planes as the unifying elements. Thinking about it all now, I think that my Greyhawk is pretty much the 2E era situation and my Realms are pretty much 3E era material. My players are currently in Barovia for Curse of Strahd, but once they get out and return to Sigil, there's a trip to Athas in their future. I never read the 4E era Dark Sun stuff, but I think I'll check it out if I can get it at a reasonable price. I still have the original 2E material, and the 3E era stuff from Dragon Magazine, so I have more than enough to work with. The material is really not difficult to convert on the fly. It really doesn't require a ton of prep. I've run several old modules, and used a good deal of old monsters and items. Most of it had been really easy...Dark Sun may actually prove to be the most difficult because it's the most different setting, but I don't think it will prove too difficult. My point being that there is still a ton of material out there for use if you're willing to mine the old editions. Now I'm not saying that they should never do setting material or that I wouldn't check some of it out if they did...especially Planescape...but I think that stuff is better off being down the road a bit. Let the game grow some more without having to play that card yet. And then once they do play the settting card, I hope they do it in a way that's a bit different than what we've seen before. I honestly don't think a setting book will ever really surpass the 3E FRCS, so I'd prefer they combine the setting with an adventure or something else like that. We'll see. I hope you do get what you want eventually, but I do hope it's a ways off. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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