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General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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<blockquote data-quote="Tony Vargas" data-source="post: 6927625" data-attributes="member: 996"><p>It kinda is. Ever since the close of the D&D fad in the 80s, the pattern had been consistent: a new set of core books would sell really well compared to the trailing edge of the prior ed, and sales of subsequent supplements would trend down from there. It's even held. </p><p></p><p>The difference is that 5e is putting out a lot less in the way of subsequent supplements to sell less well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Depends on how much design effort goes into into it. Publishing isn't the hugely expensive undertaking it used to be. Probably 5e, which is - quickly hits the thesaurus for things that sound better than 'derivative' - an homage to the classic game, did not take undue development/writing effort compared to the other modern eds. Still, gaming books of similar page count to a D&D core book get kick-started all the time, so it can't be that crazy.</p><p></p><p>The best thing to come out for 5e since the core books is probably CoS. It's not exactly new or original. It is, OTOH, good. ;P</p><p></p><p>Martial Power (and Martial Power 2). YES. </p><p></p><p>Not so much, really. Setting material is easily adapted from one ed to another, it's the crunch that needs to be updated. </p><p></p><p>No question it's good business. Doesn't stop players from wanting more. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>As long as we do get /something/ crunchy each year, I agree.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6927625, member: 996"] It kinda is. Ever since the close of the D&D fad in the 80s, the pattern had been consistent: a new set of core books would sell really well compared to the trailing edge of the prior ed, and sales of subsequent supplements would trend down from there. It's even held. The difference is that 5e is putting out a lot less in the way of subsequent supplements to sell less well. ;) Depends on how much design effort goes into into it. Publishing isn't the hugely expensive undertaking it used to be. Probably 5e, which is - quickly hits the thesaurus for things that sound better than 'derivative' - an homage to the classic game, did not take undue development/writing effort compared to the other modern eds. Still, gaming books of similar page count to a D&D core book get kick-started all the time, so it can't be that crazy. The best thing to come out for 5e since the core books is probably CoS. It's not exactly new or original. It is, OTOH, good. ;P Martial Power (and Martial Power 2). YES. Not so much, really. Setting material is easily adapted from one ed to another, it's the crunch that needs to be updated. No question it's good business. Doesn't stop players from wanting more. ;) As long as we do get /something/ crunchy each year, I agree. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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