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*Dungeons & Dragons
I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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<blockquote data-quote="hawkeyefan" data-source="post: 6929905" data-attributes="member: 6785785"><p>It's possible, sure. But I also think the PHB classes are indeed a great foundation for most other possible classes. Not all, certainly...the possibilities are pretty much limitless....but almost every class that I've seen in each edition is at least somewhat indicative of one f the PHB classes.</p><p></p><p>And I don't know if it takes as much work to create something serviceable for a game. Classes would take the most work, for sure, but I don't know if it has to be hours and hours. Probably comparable to the amount of time it would take to read the typical splatbook. There'd be an ongoing bit of playtesting and refining, that'S probably true. </p><p></p><p>And such work need not be solely on the DM. </p><p></p><p></p><p></p><p>Well, no. The designers are not sitting on their hands with nothing to do. They're working on the books that WotC actually will release, whatever those will be. This is part of why I want groups to be more empowered to create content. The choice right now is homebrew Shaman or no Shaman. </p><p></p><p>And I don't think groups would be spinning their wheels designing similar things. Only those groups who had an active interest in the Shaman Class (to stick with my previous example) would be working on it. </p><p></p><p></p><p></p><p></p><p>Picking one thing and banning the others...to me, that's a waste. Yes, it's easier...but I don't know if that makes it better. But I also think you're misinterpreting my intent. I don't really want to deprive anyone of anything. I want to see people get what they want, but I don't want it to affect the game negatively. Obviously, everyone has a different idea of what bloat means...I am on the minimal bloat end of the spectrum. I don't want bloat. Do I think there are classes that should exist that don't yet in 5E? Yes. Do I think they should exist? Yes. How many do I think? Maybe 3.</p><p></p><p>Archetypes I am more open to. And I think we'll see more of them. We've seen a couple already. I think that the SCAG was a good example of the level of crunch I think is good. Many would laugh at that, and that's fine. There won't ever be a consensus. So i prefer they take it slow with releasing crunch and adding to the system. For anyone who really wants, the DMsGuild exists and they can also design things themselves.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 6929905, member: 6785785"] It's possible, sure. But I also think the PHB classes are indeed a great foundation for most other possible classes. Not all, certainly...the possibilities are pretty much limitless....but almost every class that I've seen in each edition is at least somewhat indicative of one f the PHB classes. And I don't know if it takes as much work to create something serviceable for a game. Classes would take the most work, for sure, but I don't know if it has to be hours and hours. Probably comparable to the amount of time it would take to read the typical splatbook. There'd be an ongoing bit of playtesting and refining, that'S probably true. And such work need not be solely on the DM. Well, no. The designers are not sitting on their hands with nothing to do. They're working on the books that WotC actually will release, whatever those will be. This is part of why I want groups to be more empowered to create content. The choice right now is homebrew Shaman or no Shaman. And I don't think groups would be spinning their wheels designing similar things. Only those groups who had an active interest in the Shaman Class (to stick with my previous example) would be working on it. Picking one thing and banning the others...to me, that's a waste. Yes, it's easier...but I don't know if that makes it better. But I also think you're misinterpreting my intent. I don't really want to deprive anyone of anything. I want to see people get what they want, but I don't want it to affect the game negatively. Obviously, everyone has a different idea of what bloat means...I am on the minimal bloat end of the spectrum. I don't want bloat. Do I think there are classes that should exist that don't yet in 5E? Yes. Do I think they should exist? Yes. How many do I think? Maybe 3. Archetypes I am more open to. And I think we'll see more of them. We've seen a couple already. I think that the SCAG was a good example of the level of crunch I think is good. Many would laugh at that, and that's fine. There won't ever be a consensus. So i prefer they take it slow with releasing crunch and adding to the system. For anyone who really wants, the DMsGuild exists and they can also design things themselves. [/QUOTE]
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I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
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