Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I think TSR was right to publish so much material
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Captian Tobacco" data-source="post: 5300895" data-attributes="member: 93707"><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">Sorry I’m late guys. Please, don’t get up. It’s ok…</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">Ahem.</span></span></span></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">Like Klaus stated much earlier, there was too much focus on realm specific products. </span></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">Soat pegged it exactly; once your group had chosen what the setting was you didn’t often get outside of it. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">Dark Sun, Planescape, Red Steel, Maztica, Kara-Tur, Al-Qadim. Never seen any of these played outside of conventions. </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">Spelljammer, Birthright, Ravenloft. RL: Mask of the Red Death. Limited in use. People loved it or hated it. I really liked the MotRD; most did not.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">Forgotten Realms, Greyhawk. Holdovers from the ‘old school’ most of us were hoping for a more dynamic timeline to show change over time but then gnashed our teeth when the latest product jacked with our campaign.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">Love’em. Hat’em. Doesn’t matter that way. The real problem was not tailoring the product for the public but closer matching of the production runs to the demand. I can’t begin to count the number of times I found a copy (in wrap) of the reprint Palace of the Silver Princess or Quagmire or Curse of Xanathon (or however it is spelled) in the Bargain Bin of KB toys years after TSR closed up on those products. </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">That was even before KB and the Game Keeper closed for much the same reason. Too much diversification for too few interest groups. Nod to Jester for stating the obvious but here’s another look at the same issue:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">The problem really looked like a bad pizza party. Imagine inviting 40 people over for a house party. You provide/pay for/order: 5 cheese, 5 pepperoni, 5 meat lovers, 5 ‘Hawaiian’, 5 anchovy, 5 ‘veggie’ (mushroom, olives, bell peppers (red and green), 5 chicken and garlic, and 5 ‘barbeque’. Throw in 20 packets of red peppers, 30 extra cheese ‘stuff’ topping, and 10 mini-cups of dipping sauce. In theory, each person can grab a full pizza and the condiments of their choice during the course of the party. In practice, you can guess the results. Some pizzas get inhaled. Some last an hour or two. A few of these you’ll have for breakfast because you paid for it. A closer attention to what the majority would consume and maybe only one or two of the more specialized tastes would have been the better choice. </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">Should there have been the same size production run for Birthright as the Greyhawk or the DragonLance HB book? Maybe. But not all products were written in equal quality, but they (at least the main boxes) were mass produced in numbers which were probably far in excess of the demand. Some books proved to be impossible to find only a year after release (2ed Kara-Tur.) But the question of which products were purchased was based on need, interest, cash flow. Most people were very critical (as they should be) of what it is and how useful a product is before they buy it. </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">Regrettably, the same was for so many supplements and adventures. Looking at my shelf from here I can see a great number of products that have never been played as is; but most of them had an idea or two lifted from them. So I guess that in the end the real question is this: is the cost of that supplement worth the few ideas adopted/incorporated into your game?</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: lemonchiffon">And this is what toppled a production company which based its income on controlling the creative imaginations of people who were, on the whole, were smarter than those running the company.</span></span></p></blockquote><p></p>
[QUOTE="Lord Captian Tobacco, post: 5300895, member: 93707"] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]Sorry I’m late guys. Please, don’t get up. It’s ok…[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]Ahem.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]Like Klaus stated much earlier, there was too much focus on realm specific products. [/COLOR][/SIZE][/FONT] [FONT=Verdana][COLOR=lemonchiffon]Soat pegged it exactly; once your group had chosen what the setting was you didn’t often get outside of it. [/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]Dark Sun, Planescape, Red Steel, Maztica, Kara-Tur, Al-Qadim. Never seen any of these played outside of conventions. [/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon][/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]Spelljammer, Birthright, Ravenloft. RL: Mask of the Red Death. Limited in use. People loved it or hated it. I really liked the MotRD; most did not.[/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon][/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]Forgotten Realms, Greyhawk. Holdovers from the ‘old school’ most of us were hoping for a more dynamic timeline to show change over time but then gnashed our teeth when the latest product jacked with our campaign.[/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]Love’em. Hat’em. Doesn’t matter that way. The real problem was not tailoring the product for the public but closer matching of the production runs to the demand. I can’t begin to count the number of times I found a copy (in wrap) of the reprint Palace of the Silver Princess or Quagmire or Curse of Xanathon (or however it is spelled) in the Bargain Bin of KB toys years after TSR closed up on those products. [/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon][/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]That was even before KB and the Game Keeper closed for much the same reason. Too much diversification for too few interest groups. Nod to Jester for stating the obvious but here’s another look at the same issue:[/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]The problem really looked like a bad pizza party. Imagine inviting 40 people over for a house party. You provide/pay for/order: 5 cheese, 5 pepperoni, 5 meat lovers, 5 ‘Hawaiian’, 5 anchovy, 5 ‘veggie’ (mushroom, olives, bell peppers (red and green), 5 chicken and garlic, and 5 ‘barbeque’. Throw in 20 packets of red peppers, 30 extra cheese ‘stuff’ topping, and 10 mini-cups of dipping sauce. In theory, each person can grab a full pizza and the condiments of their choice during the course of the party. In practice, you can guess the results. Some pizzas get inhaled. Some last an hour or two. A few of these you’ll have for breakfast because you paid for it. A closer attention to what the majority would consume and maybe only one or two of the more specialized tastes would have been the better choice. [/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon][/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]Should there have been the same size production run for Birthright as the Greyhawk or the DragonLance HB book? Maybe. But not all products were written in equal quality, but they (at least the main boxes) were mass produced in numbers which were probably far in excess of the demand. Some books proved to be impossible to find only a year after release (2ed Kara-Tur.) But the question of which products were purchased was based on need, interest, cash flow. Most people were very critical (as they should be) of what it is and how useful a product is before they buy it. [/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon][/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]Regrettably, the same was for so many supplements and adventures. Looking at my shelf from here I can see a great number of products that have never been played as is; but most of them had an idea or two lifted from them. So I guess that in the end the real question is this: is the cost of that supplement worth the few ideas adopted/incorporated into your game?[/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon][/COLOR][/FONT] [FONT=Verdana][COLOR=lemonchiffon]And this is what toppled a production company which based its income on controlling the creative imaginations of people who were, on the whole, were smarter than those running the company.[/COLOR][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I think TSR was right to publish so much material
Top