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I think we are on the cusp of a sea change.
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<blockquote data-quote="Ruin Explorer" data-source="post: 8489571" data-attributes="member: 18"><p>It is. Honestly I don't feel like it's all that different from Eberron in some ways, a different, more high fantasy, less pulp-y vibe, but they're both pretty modern. Honestly if we're just looking at social elements, I think you could pretty much reprint Eberron and say it was "new for 2021" and few, if any people would question it. There's probably more subtle inclusiveness in Exandria, but it's not a huge gap and 99% of what people are mad about about 5E changes is basically already the case in Eberron in 2004.</p><p></p><p>I think if you went beyond the social elements and looked at what might be attractive to the "new 40 million" or however we want to call them, then just generally you're probably looking at well, yeah kitchen-sink-y settings which are probably a bit more "over the top", really high fantasy, high magic (a la MtG, WoW, etc.) and a bit less grounded. But with that many people, there's bound to be some significant diversity in what groups want, it's unavoidable.</p><p></p><p>I do think the kind of semi-realist settings that might once have been seen as cool aren't going to be as popular, but who am I kidding, that trend started in like the 1990s, with Spelljammer and Planescape (and in a weird way, Dark Sun). Spelljammer is as high magic and over-the-top as you could possibly want. I think settings like my beloved Taladas or my bro's beloved Birthright are right out, and I don't mourn for that really. Likewise Greyhawk or Dragonlance, because they're just not really that vibe.</p><p></p><p>Of course I should be in bed so I'm probably rambling nonsensically.</p><p></p><p>Just listing traits as a bullet point for 2021:</p><p></p><p>Setting is inclusive/diverse (little in the way of sexism/racism/homophobia etc. - D&D has always avoided the latter for the most part).</p><p>Setting is "High Magic" - i.e. like strongly magical things can and do regularly happen.</p><p>Setting is "High Fantasy" - or "Epic Fantasy", as opposed to "Dark Fantasy" or "Low Fantasy".</p><p>Setting allows kitchen-sink-ish usage of elements like class/race, isn't about narrowing options</p><p></p><p>I guess underlying this would be that a lot of people's vision of fantasy now is shaped more by video games (Western and Eastern), animation (not all of it anime, note, Disney and Avatar and so on are also in the mix) and so on rather than fantasy novels, let alone pulp fantasy/short stories which were a major influence on 1E. I don't think GoT or the LotR movies have had much impact on the fantasy people are running in D&D.</p><p></p><p>Not hugely different from 2004, say, and only a little different from 1994, say, but pretty different from say 1984.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8489571, member: 18"] It is. Honestly I don't feel like it's all that different from Eberron in some ways, a different, more high fantasy, less pulp-y vibe, but they're both pretty modern. Honestly if we're just looking at social elements, I think you could pretty much reprint Eberron and say it was "new for 2021" and few, if any people would question it. There's probably more subtle inclusiveness in Exandria, but it's not a huge gap and 99% of what people are mad about about 5E changes is basically already the case in Eberron in 2004. I think if you went beyond the social elements and looked at what might be attractive to the "new 40 million" or however we want to call them, then just generally you're probably looking at well, yeah kitchen-sink-y settings which are probably a bit more "over the top", really high fantasy, high magic (a la MtG, WoW, etc.) and a bit less grounded. But with that many people, there's bound to be some significant diversity in what groups want, it's unavoidable. I do think the kind of semi-realist settings that might once have been seen as cool aren't going to be as popular, but who am I kidding, that trend started in like the 1990s, with Spelljammer and Planescape (and in a weird way, Dark Sun). Spelljammer is as high magic and over-the-top as you could possibly want. I think settings like my beloved Taladas or my bro's beloved Birthright are right out, and I don't mourn for that really. Likewise Greyhawk or Dragonlance, because they're just not really that vibe. Of course I should be in bed so I'm probably rambling nonsensically. Just listing traits as a bullet point for 2021: Setting is inclusive/diverse (little in the way of sexism/racism/homophobia etc. - D&D has always avoided the latter for the most part). Setting is "High Magic" - i.e. like strongly magical things can and do regularly happen. Setting is "High Fantasy" - or "Epic Fantasy", as opposed to "Dark Fantasy" or "Low Fantasy". Setting allows kitchen-sink-ish usage of elements like class/race, isn't about narrowing options I guess underlying this would be that a lot of people's vision of fantasy now is shaped more by video games (Western and Eastern), animation (not all of it anime, note, Disney and Avatar and so on are also in the mix) and so on rather than fantasy novels, let alone pulp fantasy/short stories which were a major influence on 1E. I don't think GoT or the LotR movies have had much impact on the fantasy people are running in D&D. Not hugely different from 2004, say, and only a little different from 1994, say, but pretty different from say 1984. [/QUOTE]
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