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I think we are on the cusp of a sea change.
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<blockquote data-quote="Ruin Explorer" data-source="post: 8490659" data-attributes="member: 18"><p>That's pretty funny. I guess the had the same reaction to the options in the thesaurus as me.</p><p></p><p>From everything WotC is saying right now, this is what they expect. It would also make a lot of sense.</p><p></p><p>WotC have 50m players right now. The vast majority have never gone through an edition-shift before, because they're new to the game and started with 5E. So you can't expect them to just shrug and go "new edition" and immediately move on. WotC likely does not want to risk losing too many of them to a sharp shift.</p><p></p><p>If anything they're going to fail to/avoid making changes that they know would long-term benefit the playability of 5E because they'd potentially reduce backwards-compatibility and split the community more. Moving away from the 6-8 encounter day to really <em>any</em> lower number would likely make D&D play better for most groups, so would "benefit the game" in a rules sense, but it would make you need to revise the game across the board.</p><p></p><p>But they don't really have to worry about that right now, because as you say, there's no serious competition to D&D. So if they fail to fix some flaws, most of the audience (being new to RPGs) isn't really going to feel it (even though they would likely notice the improvement if it was fixed), so they can focus on just changing things that they can change whilst mostly maintaining backwards-compatibility.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8490659, member: 18"] That's pretty funny. I guess the had the same reaction to the options in the thesaurus as me. From everything WotC is saying right now, this is what they expect. It would also make a lot of sense. WotC have 50m players right now. The vast majority have never gone through an edition-shift before, because they're new to the game and started with 5E. So you can't expect them to just shrug and go "new edition" and immediately move on. WotC likely does not want to risk losing too many of them to a sharp shift. If anything they're going to fail to/avoid making changes that they know would long-term benefit the playability of 5E because they'd potentially reduce backwards-compatibility and split the community more. Moving away from the 6-8 encounter day to really [I]any[/I] lower number would likely make D&D play better for most groups, so would "benefit the game" in a rules sense, but it would make you need to revise the game across the board. But they don't really have to worry about that right now, because as you say, there's no serious competition to D&D. So if they fail to fix some flaws, most of the audience (being new to RPGs) isn't really going to feel it (even though they would likely notice the improvement if it was fixed), so they can focus on just changing things that they can change whilst mostly maintaining backwards-compatibility. [/QUOTE]
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Community
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I think we are on the cusp of a sea change.
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