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I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
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<blockquote data-quote="Mercurius" data-source="post: 6357260" data-attributes="member: 59082"><p>I agree, although think the actual game itself was an issue for many. 4E was, for better or worse, rather specific in flavor and relatively narrow in its appeal. It was almost as if WotC was so fixated on the goal of creating a certain type of game and appealing to a certain type of gamer that they forgot that half or more of the community preferred a different approach. I remember someone saying that 4E would have worked better as a completely different RPG, or as a variant form of D&D - but the problem was that it veered too far from tradition to be the flagship. I have come to agree with this and think that Mearls & Co have learned from the mistakes of the past and rectified them.</p><p></p><p>Whether this will greatly expand the community remains to be seen, but I do think it will bring some folks back and strengthen the existing fan-base.</p><p></p><p></p><p></p><p>I think you're missing something here, or veering away from the original point - at least that I was trying to make. I'm talking largely about the reaction of the diehards on places like ENWorld and other internet communities - folks who have, to a large extend, checked out the Starter Set and/or Basic D&D, seen at least the PHB previews if not the book itself. The "word on the cyber street" is generally quite positive, far more so than it was in the early days of 4E (remember the PDF leak?).</p><p></p><p>Now whether or not D&D takes with the extended community remains to be seen - that will show up in sales over the next six months or so. But we can already start getting a sense of how the "core community" feels, although you're right in that we'll know more in a month or two.</p><p></p><p></p><p></p><p>I think you're over-reacting a bit about the use of "golden age." We're just speculating about possible trajectories going forward. No one is, or at least I am not, saying that we are heading for a golden age - we are (or I am) asking whether it is <em>possible </em>and if so, <em>how. </em></p><p></p><p></p><p></p><p>Ha ha, no kidding. </p><p></p><p></p><p></p><p>Welcome back! </p><p></p><p></p><p></p><p>I hope that there are many others in a similar boat. </p><p></p><p></p><p></p><p>I think you are right, although the challenge is how to draw young 'uns in? When I discovered D&D I was about 9 years old and it was the early 80s when video games were quite primitive; coupled with the fact that I've just never been drawn to them, there wasn't a lot of competition for my young imagination except for comic books and fantasy novels - both of which augmented my interest in D&D.</p><p></p><p>Young people born in the 90s and 00s have more competing entertainments. If you're 9-12 years old, it is a lot easier to get into video games than RPGs, in a similar way that it is a lot easier to buy fast food than it is to learn how to cook. Once you learn how to cook you realize how much more enjoyable, delicious, and healthy a home-cooked meal is than fast food, but the problem is the learning curve. </p><p></p><p>The Starter Set is a good start, but I don't think it is enough for mass appeal. </p><p></p><p></p><p></p><p>I just read that MTV is creating a Shannara series in the vein of Game of Thrones. How about Showtime or some other big network, or perhaps Netflix, getting behind Dungeons & Dragons as an ongoing series? I think either a series or movie(s) would work well, as long as they were well done and not brimming with gamer-speak and in-jokes.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 6357260, member: 59082"] I agree, although think the actual game itself was an issue for many. 4E was, for better or worse, rather specific in flavor and relatively narrow in its appeal. It was almost as if WotC was so fixated on the goal of creating a certain type of game and appealing to a certain type of gamer that they forgot that half or more of the community preferred a different approach. I remember someone saying that 4E would have worked better as a completely different RPG, or as a variant form of D&D - but the problem was that it veered too far from tradition to be the flagship. I have come to agree with this and think that Mearls & Co have learned from the mistakes of the past and rectified them. Whether this will greatly expand the community remains to be seen, but I do think it will bring some folks back and strengthen the existing fan-base. I think you're missing something here, or veering away from the original point - at least that I was trying to make. I'm talking largely about the reaction of the diehards on places like ENWorld and other internet communities - folks who have, to a large extend, checked out the Starter Set and/or Basic D&D, seen at least the PHB previews if not the book itself. The "word on the cyber street" is generally quite positive, far more so than it was in the early days of 4E (remember the PDF leak?). Now whether or not D&D takes with the extended community remains to be seen - that will show up in sales over the next six months or so. But we can already start getting a sense of how the "core community" feels, although you're right in that we'll know more in a month or two. I think you're over-reacting a bit about the use of "golden age." We're just speculating about possible trajectories going forward. No one is, or at least I am not, saying that we are heading for a golden age - we are (or I am) asking whether it is [I]possible [/I]and if so, [I]how. [/I] Ha ha, no kidding. Welcome back! I hope that there are many others in a similar boat. I think you are right, although the challenge is how to draw young 'uns in? When I discovered D&D I was about 9 years old and it was the early 80s when video games were quite primitive; coupled with the fact that I've just never been drawn to them, there wasn't a lot of competition for my young imagination except for comic books and fantasy novels - both of which augmented my interest in D&D. Young people born in the 90s and 00s have more competing entertainments. If you're 9-12 years old, it is a lot easier to get into video games than RPGs, in a similar way that it is a lot easier to buy fast food than it is to learn how to cook. Once you learn how to cook you realize how much more enjoyable, delicious, and healthy a home-cooked meal is than fast food, but the problem is the learning curve. The Starter Set is a good start, but I don't think it is enough for mass appeal. I just read that MTV is creating a Shannara series in the vein of Game of Thrones. How about Showtime or some other big network, or perhaps Netflix, getting behind Dungeons & Dragons as an ongoing series? I think either a series or movie(s) would work well, as long as they were well done and not brimming with gamer-speak and in-jokes. [/QUOTE]
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