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I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
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<blockquote data-quote="Tony Vargas" data-source="post: 6358204" data-attributes="member: 996"><p>Reducing the damage to 0, yes. What's your point? Maces do more damage than blowgun darts, chainmail, presumably absorbs less damage...</p><p></p><p>An example of a system that handles armor differently, consider the old RuneQuest game (RQI c1978). Armor reduces damage. No tables or anything, tougher armor just reduces damage by more. You can have armors that are basically impenetrable to a given weapon. But, a really good attack roll (low on percentile dice, is always a good roll in RQ), could result in an 'impale' that does extra damage, so might puch through armor, or a 'critical' which bypasses it, entirely (hitting an unarmored area, since no armor has perfect overage).</p><p></p><p>One stat for the armor, damage dice for the weapon much like D&D, and one attack roll - oh, and a hit location, different parts of your body can be differently-armored. </p><p></p><p>Not that I'm holding up RQII as a paragon of easy-to-learn (far from it). Just that it handles armor in a less hinky way.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6358204, member: 996"] Reducing the damage to 0, yes. What's your point? Maces do more damage than blowgun darts, chainmail, presumably absorbs less damage... An example of a system that handles armor differently, consider the old RuneQuest game (RQI c1978). Armor reduces damage. No tables or anything, tougher armor just reduces damage by more. You can have armors that are basically impenetrable to a given weapon. But, a really good attack roll (low on percentile dice, is always a good roll in RQ), could result in an 'impale' that does extra damage, so might puch through armor, or a 'critical' which bypasses it, entirely (hitting an unarmored area, since no armor has perfect overage). One stat for the armor, damage dice for the weapon much like D&D, and one attack roll - oh, and a hit location, different parts of your body can be differently-armored. Not that I'm holding up RQII as a paragon of easy-to-learn (far from it). Just that it handles armor in a less hinky way. [/QUOTE]
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Community
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I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
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