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I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
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<blockquote data-quote="Rygar" data-source="post: 6360189" data-attributes="member: 6756765"><p>It could work, but how marketable is Drizzt as a movie property? What you have is a Drow (No one knows what that is) adventuring in Forgotten Realms (No one knows what that is) whose "Thing" is that he is the opposite of the Drow Culture (No one knows what that is). That makes it a very hard character to sell to audiences as it requires a fairly substantial amount of knowledge of backstory for him to become an interesting character. If you don't know what Drow are and don't know what Forgotten Realms is, a lot of Drizzt's draw is immediately lost. </p><p></p><p>So you could definitely sell it to a predominantly male demographic, it would be extremely hard for it to break out and reach blockbuster status. It requires far too much backstory knowledge for it to draw heavy crowds as it would be virtually impossible to communicate in a 2 minute trailer why people should care about Drizzt and why his story is interesting.</p><p></p><p>It's also a dangerous property because not only would it play strongly male, but then it would also have a guaranteed audience of only the subset of D&D fans who like Forgotten Realms. So if it failed to break out of its demographic it would have a very limited fanbase that would need to carry it.</p></blockquote><p></p>
[QUOTE="Rygar, post: 6360189, member: 6756765"] It could work, but how marketable is Drizzt as a movie property? What you have is a Drow (No one knows what that is) adventuring in Forgotten Realms (No one knows what that is) whose "Thing" is that he is the opposite of the Drow Culture (No one knows what that is). That makes it a very hard character to sell to audiences as it requires a fairly substantial amount of knowledge of backstory for him to become an interesting character. If you don't know what Drow are and don't know what Forgotten Realms is, a lot of Drizzt's draw is immediately lost. So you could definitely sell it to a predominantly male demographic, it would be extremely hard for it to break out and reach blockbuster status. It requires far too much backstory knowledge for it to draw heavy crowds as it would be virtually impossible to communicate in a 2 minute trailer why people should care about Drizzt and why his story is interesting. It's also a dangerous property because not only would it play strongly male, but then it would also have a guaranteed audience of only the subset of D&D fans who like Forgotten Realms. So if it failed to break out of its demographic it would have a very limited fanbase that would need to carry it. [/QUOTE]
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I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
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