Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6361074" data-attributes="member: 996"><p>Obviously, people can play a game however they like, and make whatever claims they like on the internet. (And also snip a quote out of context to make it sound like a sweeping generalization.) One persons experiences, however considerable, is just a set of anecdotes, so are several persons' recountings of what they remember from 30+ years ago. So lets set all the unverifiable anonymous anecdotes and revisionist history aside, and actually look at something that at least some of us can dig out of a box and crack open:</p><p></p><p>Look at the game itself from those days. 0D&D came right out and called itself a wargame, for use with miniature figures, right on the cover. AD&D's rules were still very much those of such a game, with everything in scale inches, dicing for initiative, and checking morale and on and on. </p><p>And there's no dispute that D&D grew out of Chainmail, a medieval wargame. </p><p></p><p>And, really, so what if someone played a wargame without minis in 1983? The game didn't become any more or less suited to that sort of play over time. Other games have come and gone that really did emphasize 'TotM' and actually provide workable rules that facilitate it. 13A is a recent example. Whether it's a 2e fan accusing 3e of being grid-dependent or a 3e fan making the same accusation at 4e, or a 5e enthusiast reveling over how TotM-friendly 5e is (without specifying whether that's in contrast to 2e C&T, 3e or 4e or something else), it's a lot of nonsense. There's virtually nothing to choose from among the various eds of D&D in that regard. They all have rules for range, area, movement and positioning that are too granular to be convenient in TotM - 4e's, ironically, with squares as the unit of granularity and chunky cubes for most AES, actually presenting the slightly lesser obstacle in that regard.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6361074, member: 996"] Obviously, people can play a game however they like, and make whatever claims they like on the internet. (And also snip a quote out of context to make it sound like a sweeping generalization.) One persons experiences, however considerable, is just a set of anecdotes, so are several persons' recountings of what they remember from 30+ years ago. So lets set all the unverifiable anonymous anecdotes and revisionist history aside, and actually look at something that at least some of us can dig out of a box and crack open: Look at the game itself from those days. 0D&D came right out and called itself a wargame, for use with miniature figures, right on the cover. AD&D's rules were still very much those of such a game, with everything in scale inches, dicing for initiative, and checking morale and on and on. And there's no dispute that D&D grew out of Chainmail, a medieval wargame. And, really, so what if someone played a wargame without minis in 1983? The game didn't become any more or less suited to that sort of play over time. Other games have come and gone that really did emphasize 'TotM' and actually provide workable rules that facilitate it. 13A is a recent example. Whether it's a 2e fan accusing 3e of being grid-dependent or a 3e fan making the same accusation at 4e, or a 5e enthusiast reveling over how TotM-friendly 5e is (without specifying whether that's in contrast to 2e C&T, 3e or 4e or something else), it's a lot of nonsense. There's virtually nothing to choose from among the various eds of D&D in that regard. They all have rules for range, area, movement and positioning that are too granular to be convenient in TotM - 4e's, ironically, with squares as the unit of granularity and chunky cubes for most AES, actually presenting the slightly lesser obstacle in that regard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
Top