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I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
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<blockquote data-quote="Haffrung" data-source="post: 6361210" data-attributes="member: 6776259"><p>D&D isn't a rulebook. I know people who have played for 30 years without ever cracking one. D&D is a shared game experience that you can't extrapolate from an inert text. May as well assume you know how people drive in California by reading the California Highway Regulations. </p><p></p><p></p><p>Was Gygax one of those 2E fans who ignored D&D's roots as a wargame? Because, you know, he didn't do combat on a grid. Maybe it's not edition war, and maybe people aren't lying, but stating how they actually played and prefer to play.</p><p></p><p>But I'll admit, my experience of non-gridded TSR D&D is limited to 7 or 8 groups between 1979 and 1999. Also, three D&D conventions between 1982-1984, with 12-15 tables of D&D at each in which there were no gridded representation of combat (though some tables had minis lined up representing marching order). It may be worthwhile to ask other people who attended conventions in the early 80s if the D&D games used minis and grids for combat. However, I have a feeling you'll dismiss any of their observations out of hand as revisionism and edition-warring.</p><p></p><p></p><p></p><p>Actually, I'll settle for a single example of play - from the dozens of combat examples published in D&D books between 1978 and 1986 - which refers to moving miniatures on a combat grid.</p><p></p><p></p><p></p><p>Try removing all the of the feats and maneouvers in 3E and 4E that refer to the explicit relationship between combatants. Anything that calls for flanking, tumbling, knocking prone, pushing, sliding. Everything that refers to attacks of opportunity and 5 ft steps. It's a massive pain in the ass. I know, I've tried.</p></blockquote><p></p>
[QUOTE="Haffrung, post: 6361210, member: 6776259"] D&D isn't a rulebook. I know people who have played for 30 years without ever cracking one. D&D is a shared game experience that you can't extrapolate from an inert text. May as well assume you know how people drive in California by reading the California Highway Regulations. Was Gygax one of those 2E fans who ignored D&D's roots as a wargame? Because, you know, he didn't do combat on a grid. Maybe it's not edition war, and maybe people aren't lying, but stating how they actually played and prefer to play. But I'll admit, my experience of non-gridded TSR D&D is limited to 7 or 8 groups between 1979 and 1999. Also, three D&D conventions between 1982-1984, with 12-15 tables of D&D at each in which there were no gridded representation of combat (though some tables had minis lined up representing marching order). It may be worthwhile to ask other people who attended conventions in the early 80s if the D&D games used minis and grids for combat. However, I have a feeling you'll dismiss any of their observations out of hand as revisionism and edition-warring. Actually, I'll settle for a single example of play - from the dozens of combat examples published in D&D books between 1978 and 1986 - which refers to moving miniatures on a combat grid. Try removing all the of the feats and maneouvers in 3E and 4E that refer to the explicit relationship between combatants. Anything that calls for flanking, tumbling, knocking prone, pushing, sliding. Everything that refers to attacks of opportunity and 5 ft steps. It's a massive pain in the ass. I know, I've tried. [/QUOTE]
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I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
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