Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Haffrung" data-source="post: 6361892" data-attributes="member: 6776259"><p>In the case of my group, me and one guy got into the game with Holmes basic (before B/X was released) and then a year or two later some guys who had bought the Moldvay Basic set joined up group. But since we (the 'experienced' guys) already had the AD&D books by then, we saw no need for the Expert Set. </p><p></p><p>I think that route was probably quite common: Neophyte picks up Basic D&D; finds other guys to play with, but the DM uses AD&D; so he switches and never moves on to Expert D&D.</p><p></p><p></p><p></p><p>Even by 1980 (when I started), the roots of D&D were irrelevant to millions of new players. We hadn't the faintest idea what Chainmail was, or why things were measured in inches. All we knew was that exploring dungeons and battling monsters was awesome. And the grognards referred to us as "munchkins" (that's the original meaning of the term - little kids who don't know how to play D&D properly like the university-aged or older wargamers). </p><p></p><p></p><p></p><p>I'll repeat once again - <em>Gary Gygax did not use miniatures on a grid to represent combat</em>. And we didn't care if D&D was particularly suited to that style of player - other fantasy RPGs may as well not have existed to us (and to 80 per cent of the people who have ever played the game). D&D TotM worked (and continues to work) perfectly well. My players don't expect to know the exact relationship of combatants, and trust me to make reasonable estimates and judgements so they can focus on the imaginary action. </p><p></p><p></p><p></p><p>This is exactly my experience. I'm 10 sessions into a 4E Essentials campaign, and besides the one other guy who has read the rules, I still have to hand-hold the players through every combat. I'm enjoying the campaign (mainly because we only have 1 or 2 combats a session). But I think I would enjoy it a lot more with a dedicated group of experts. I can run TSR D&D (and from the looks of it, 5E) with casual players. Not because they're more familiar with TSR D&D, but because they can simply describe what their characters do and let me handle the mechanics, far easier than is the case in 4E (or 3E).</p></blockquote><p></p>
[QUOTE="Haffrung, post: 6361892, member: 6776259"] In the case of my group, me and one guy got into the game with Holmes basic (before B/X was released) and then a year or two later some guys who had bought the Moldvay Basic set joined up group. But since we (the 'experienced' guys) already had the AD&D books by then, we saw no need for the Expert Set. I think that route was probably quite common: Neophyte picks up Basic D&D; finds other guys to play with, but the DM uses AD&D; so he switches and never moves on to Expert D&D. Even by 1980 (when I started), the roots of D&D were irrelevant to millions of new players. We hadn't the faintest idea what Chainmail was, or why things were measured in inches. All we knew was that exploring dungeons and battling monsters was awesome. And the grognards referred to us as "munchkins" (that's the original meaning of the term - little kids who don't know how to play D&D properly like the university-aged or older wargamers). I'll repeat once again - [I]Gary Gygax did not use miniatures on a grid to represent combat[/I]. And we didn't care if D&D was particularly suited to that style of player - other fantasy RPGs may as well not have existed to us (and to 80 per cent of the people who have ever played the game). D&D TotM worked (and continues to work) perfectly well. My players don't expect to know the exact relationship of combatants, and trust me to make reasonable estimates and judgements so they can focus on the imaginary action. This is exactly my experience. I'm 10 sessions into a 4E Essentials campaign, and besides the one other guy who has read the rules, I still have to hand-hold the players through every combat. I'm enjoying the campaign (mainly because we only have 1 or 2 combats a session). But I think I would enjoy it a lot more with a dedicated group of experts. I can run TSR D&D (and from the looks of it, 5E) with casual players. Not because they're more familiar with TSR D&D, but because they can simply describe what their characters do and let me handle the mechanics, far easier than is the case in 4E (or 3E). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I think we can safely say that 5E is a success, but will it lead to a new Golden Era?
Top