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I think we're done with 4E
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<blockquote data-quote="Lord Vangarel" data-source="post: 4571918" data-attributes="member: 223"><p>I agree the wealth of build options in 4E is amazing. In terms of balance of the classes as I said above we think as a group that 4E has done a great job. The trouble is that the players all started to use the same combinations over and over regardless of what was put against them. Every fight was twin shot or flaming sphere. It's almost as if the strict powers have become a straight jacket.</p><p></p><p>The hit point grind was something that I'm not too keen on. The players had seen it and as I said had learned to identify almost the exact point when they knew they'd win. Also they all have said for a few weeks now that monsters in 4E are just better than characters.</p><p></p><p>For information we have 3 players who each played two characters in 4E so we had a Ranger/Paladin, a Fighter/Wizard, and a Cleric/Rogue. That's something else I probably wouldn't do again, one character per player in the future.</p><p></p><p>I'm not saying we won't come back or keep playing 4E occasionnaly. I've enjoyed much of the game and would certainly look to pinch a lot of the ideas into any other system.</p></blockquote><p></p>
[QUOTE="Lord Vangarel, post: 4571918, member: 223"] I agree the wealth of build options in 4E is amazing. In terms of balance of the classes as I said above we think as a group that 4E has done a great job. The trouble is that the players all started to use the same combinations over and over regardless of what was put against them. Every fight was twin shot or flaming sphere. It's almost as if the strict powers have become a straight jacket. The hit point grind was something that I'm not too keen on. The players had seen it and as I said had learned to identify almost the exact point when they knew they'd win. Also they all have said for a few weeks now that monsters in 4E are just better than characters. For information we have 3 players who each played two characters in 4E so we had a Ranger/Paladin, a Fighter/Wizard, and a Cleric/Rogue. That's something else I probably wouldn't do again, one character per player in the future. I'm not saying we won't come back or keep playing 4E occasionnaly. I've enjoyed much of the game and would certainly look to pinch a lot of the ideas into any other system. [/QUOTE]
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I think we're done with 4E
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