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I think we're done with 4E
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<blockquote data-quote="ExploderWizard" data-source="post: 4571952" data-attributes="member: 66434"><p>We might be reaching the same point once KOTS is done. The problem of dragging fights is the result of too much balance being built into the system. </p><p> </p><p>Combats are less exciting and more of a grind because they are so balanced. Knowing that nothing that your character or a monster can do but cause X amount of damage makes it too easy to spot these turning points.</p><p> </p><p>Ending the fight at that point by simply declaring a winner makes the whole struggle feel like a boxing match thats won by decision. It gets the game moving again but feels so unsatisfying. </p><p> </p><p>On either side of the screen I prefer being in combats where that turning point could happen in any round for either side and that once it does, the finish is close to follow, win or lose.</p><p> </p><p>If the price for staying engaged and awake for combats is a higher mortality rate then sign me up. Characters are potato chips, crunch all you want, then make more.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4571952, member: 66434"] We might be reaching the same point once KOTS is done. The problem of dragging fights is the result of too much balance being built into the system. Combats are less exciting and more of a grind because they are so balanced. Knowing that nothing that your character or a monster can do but cause X amount of damage makes it too easy to spot these turning points. Ending the fight at that point by simply declaring a winner makes the whole struggle feel like a boxing match thats won by decision. It gets the game moving again but feels so unsatisfying. On either side of the screen I prefer being in combats where that turning point could happen in any round for either side and that once it does, the finish is close to follow, win or lose. If the price for staying engaged and awake for combats is a higher mortality rate then sign me up. Characters are potato chips, crunch all you want, then make more. [/QUOTE]
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I think we're done with 4E
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