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I think we're done with 4E
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<blockquote data-quote="Benimoto" data-source="post: 4575024" data-attributes="member: 40093"><p>I think this is good advice. If you're willing to try out a few more things, I have even a few more suggestions</p><p></p><p>4. Have maybe 1-2 combats where something happens in the middle of combat that drastically changes the combat. Reinforcements arrive (on either side), the terrain suddenly changes, or one of the monsters changes into an entirely different monster.</p><p>5. Instead of simply reducing the monsters HP by 1/4, just have the monsters make more desperate choices in combat that result in them being hit 25% more. Have them provoke more OAs and other similar attacks, as they move to attack more vulnerable targets. One complaint I commonly hear from players in this forum (although not in your post specifically) is that they never get to use their OA abilities, so this kills two birds with one stone.</p><p>6. Finally, as plenty of people have mentioned, don't be afraid to consider using a sort of morale system to end the combat early. See if you can get your players into the habit of yelling "surrender" at more civilized foes, or simply having the monsters rout and resolving the resulting mop-up with a few dice rolls.</p></blockquote><p></p>
[QUOTE="Benimoto, post: 4575024, member: 40093"] I think this is good advice. If you're willing to try out a few more things, I have even a few more suggestions 4. Have maybe 1-2 combats where something happens in the middle of combat that drastically changes the combat. Reinforcements arrive (on either side), the terrain suddenly changes, or one of the monsters changes into an entirely different monster. 5. Instead of simply reducing the monsters HP by 1/4, just have the monsters make more desperate choices in combat that result in them being hit 25% more. Have them provoke more OAs and other similar attacks, as they move to attack more vulnerable targets. One complaint I commonly hear from players in this forum (although not in your post specifically) is that they never get to use their OA abilities, so this kills two birds with one stone. 6. Finally, as plenty of people have mentioned, don't be afraid to consider using a sort of morale system to end the combat early. See if you can get your players into the habit of yelling "surrender" at more civilized foes, or simply having the monsters rout and resolving the resulting mop-up with a few dice rolls. [/QUOTE]
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I think we're done with 4E
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