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I think Wizards balances classes using damage on a single target nova over 3 rounds.
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<blockquote data-quote="ECMO3" data-source="post: 9063715" data-attributes="member: 7030563"><p>No, you can just add a subclass that does Olympic feats or homebrew someing if that is really important instead of ruining the game for everyone else.</p><p></p><p>Fighter is a full PC class already, and the class is thematically intended not to do reality-bending things. That is not what it is. That is what full casters are for.</p><p></p><p>I have no problem with playing against archetype, but the class mechanics should not facilitate that, you should need to purposely do it through feats, subclasses, where you put your abilities etc.</p><p></p><p>Another thing you can do - just don't allow casters in your game. Then your fighters can run around being the most powerful. Sure if people want to play a Wizard or a Cleric or a Ranger that sucks for them, but it is good for you right!</p><p></p><p>In the end WOTC is probably going to muck up the fighter a little, make it slightly more powerful through things like weapon mastery. They are not going to make it the equivalent of Wizard though. Depending on how bad they screw it up I might keep playing 5E and not move to the new version (not sure what it is being called now).</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9063715, member: 7030563"] No, you can just add a subclass that does Olympic feats or homebrew someing if that is really important instead of ruining the game for everyone else. Fighter is a full PC class already, and the class is thematically intended not to do reality-bending things. That is not what it is. That is what full casters are for. I have no problem with playing against archetype, but the class mechanics should not facilitate that, you should need to purposely do it through feats, subclasses, where you put your abilities etc. Another thing you can do - just don't allow casters in your game. Then your fighters can run around being the most powerful. Sure if people want to play a Wizard or a Cleric or a Ranger that sucks for them, but it is good for you right! In the end WOTC is probably going to muck up the fighter a little, make it slightly more powerful through things like weapon mastery. They are not going to make it the equivalent of Wizard though. Depending on how bad they screw it up I might keep playing 5E and not move to the new version (not sure what it is being called now). [/QUOTE]
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I think Wizards balances classes using damage on a single target nova over 3 rounds.
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