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I think you peeps are not thinking about+n swords properly!
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<blockquote data-quote="Grydan" data-source="post: 5854620" data-attributes="member: 79401"><p>I'm entirely willing to grant that.</p><p></p><p>However, given that dulling of blades is not something covered by rules, the difference between a blade that literally never dulls and a blade that we never bother to mention occasionally needs sharpening is subtle, at best.</p><p></p><p>Any sword can be described as having a jewel-encrusted hilt, or a elaborately carved one, or any other hilt you can imagine. It's completely independent of whether or not your sword is even enchanted, nevermind what the enchantment itself is. The most powerful blade in the world might look like a common soldier's sword, poorly kept. The most jewel-encrusted and elaborately detailed sword in the world... is probably a ceremonial parade weapon that's completely useless in a fight and that nobody bothered enchanting.</p><p></p><p>The balance of a weapon isn't something that's likely to ever be mentioned after the very first DM narration of you trying it out. </p><p></p><p>Still, with all of that, sure, I bet you most NPCs would be quite impressed with your shiny new +1 sword.</p><p></p><p>Right up until the guy next to you says "Hey, you think <em>that's</em> impressive, wait until you see <em>this...</em>" and whips out a <span style="color: DeepSkyBlue"><strong>SWORD MADE OF FROZEN LIGHTNING*</strong></span> that hums and crackles menacingly.</p><p></p><p>The thing about any qualitative change you can come up with for a +1 sword is that just about anything else can pull it off, as well or better, <em>and</em> have additional and more significant qualitative changes</p><p></p><p>There's also the fact that the qualitative changes you've described aren't necessarily anything that the game itself has suggested. It's certainly not part of the 4E fluff for a +<em>n</em> Magic Weapon, which is the rather bland "<em>A basic enchanted weapon</em>". It presents no in-game support for your assumed qualitative differences. Perhaps earlier editions made more significant attempts to describe +1 swords as being distinguishable from unenchanted weaponry in both look and feel?</p><p></p><p>* I think I've used fire enough in my examples of late, thought I'd try something else.</p></blockquote><p></p>
[QUOTE="Grydan, post: 5854620, member: 79401"] I'm entirely willing to grant that. However, given that dulling of blades is not something covered by rules, the difference between a blade that literally never dulls and a blade that we never bother to mention occasionally needs sharpening is subtle, at best. Any sword can be described as having a jewel-encrusted hilt, or a elaborately carved one, or any other hilt you can imagine. It's completely independent of whether or not your sword is even enchanted, nevermind what the enchantment itself is. The most powerful blade in the world might look like a common soldier's sword, poorly kept. The most jewel-encrusted and elaborately detailed sword in the world... is probably a ceremonial parade weapon that's completely useless in a fight and that nobody bothered enchanting. The balance of a weapon isn't something that's likely to ever be mentioned after the very first DM narration of you trying it out. Still, with all of that, sure, I bet you most NPCs would be quite impressed with your shiny new +1 sword. Right up until the guy next to you says "Hey, you think [I]that's[/I] impressive, wait until you see [I]this...[/I]" and whips out a [COLOR=DeepSkyBlue][B]SWORD MADE OF FROZEN LIGHTNING*[/B][/COLOR] that hums and crackles menacingly. The thing about any qualitative change you can come up with for a +1 sword is that just about anything else can pull it off, as well or better, [I]and[/I] have additional and more significant qualitative changes There's also the fact that the qualitative changes you've described aren't necessarily anything that the game itself has suggested. It's certainly not part of the 4E fluff for a +[I]n[/I] Magic Weapon, which is the rather bland "[I]A basic enchanted weapon[/I]". It presents no in-game support for your assumed qualitative differences. Perhaps earlier editions made more significant attempts to describe +1 swords as being distinguishable from unenchanted weaponry in both look and feel? * I think I've used fire enough in my examples of late, thought I'd try something else. [/QUOTE]
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Community
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I think you peeps are not thinking about+n swords properly!
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