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[i]This[/i] is my problem with alignment
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<blockquote data-quote="drnuncheon" data-source="post: 1908677" data-attributes="member: 96"><p>And yet, we aggregate hand-eye coordination together with both manual dexterity and gross physical dexterity, all three of which <em>could</em> be represented by different stats for maximum realism. (Now that I review other posts, I see that people have made the same point with Charisma.)</p><p> </p><p> What it boils down to is that it's merely a decision on where to draw the line of 'this is the point where we abstract things out for convenience's sake'. </p><p> </p><p> EGG decided, as far as I can tell, to use Good vs Evil and Law vs Chaos because they were the fundamental conflicts in the fantasy literature that inspired the game - things like Lord of the Rings for the former, and Moorcock's various Eternal Champion works for the latter. By using Good, Evil, Law, and Chaos he brings those things to mind, sets up associations in his players minds that would be very different if he used alignments such as (say) the ones in the Palladium books, with their 'good/selfish/evil' groupings.</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 1908677, member: 96"] And yet, we aggregate hand-eye coordination together with both manual dexterity and gross physical dexterity, all three of which [i]could[/i] be represented by different stats for maximum realism. (Now that I review other posts, I see that people have made the same point with Charisma.) What it boils down to is that it's merely a decision on where to draw the line of 'this is the point where we abstract things out for convenience's sake'. EGG decided, as far as I can tell, to use Good vs Evil and Law vs Chaos because they were the fundamental conflicts in the fantasy literature that inspired the game - things like Lord of the Rings for the former, and Moorcock's various Eternal Champion works for the latter. By using Good, Evil, Law, and Chaos he brings those things to mind, sets up associations in his players minds that would be very different if he used alignments such as (say) the ones in the Palladium books, with their 'good/selfish/evil' groupings. [/QUOTE]
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[i]This[/i] is my problem with alignment
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