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[i]This[/i] is my problem with alignment
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<blockquote data-quote="swrushing" data-source="post: 1912622" data-attributes="member: 14140"><p></p></blockquote><p></p><p></p><p>but, he doesn't. With a DND character, he knows the setting and context, he has access to not only the character "as played" but also to the mind of the character thru the player.</p><p></p><p>With a historical figure, we have perhaps some of his writings and some other accounts.</p><p></p><p></p><p>From the SRD on alignments and specifically the listing of the nine and their traits.</p><p></p><p>"Use these descriptions as guidelines, not as scripts."</p><p></p><p>So, in fact, the rules do say that.</p><p></p><p></p><p></p><p>There can be plenty of reasons why you won't understand this particular mechanic, many of which won't involved your educational status or intellectual capacity. Indeed, it might not be an issue of lack of comprehension but more one of lack of acceptance. It could be that you are simply opposed to a non-definite, non-itemized set of guidelines and won't believe that it CAN work.</p><p></p><p>In practice, i dont have issues with identifying "chaotic" vs "lawful" vs "neutral" in terms of looking at a character, seeing him in play, and so forth within the expected context of the game and the setting being run. Thats what the system needs to do, and so far, it seems to do it. The fact that in doing so it doesn't have a hard and fast laundry list of "every chaotic action" or what have you is not relevent, to me, as its a set of guidelines.</p><p></p><p>an absolute list of do's/don'ts would be a script.</p><p></p><p>SRD again...</p><p></p><p><strong>"Use these descriptions as guidelines, not as scripts."</strong></p><p>[/QUOTE]</p>
[QUOTE="swrushing, post: 1912622, member: 14140"] [/QUOTE] but, he doesn't. With a DND character, he knows the setting and context, he has access to not only the character "as played" but also to the mind of the character thru the player. With a historical figure, we have perhaps some of his writings and some other accounts. From the SRD on alignments and specifically the listing of the nine and their traits. "Use these descriptions as guidelines, not as scripts." So, in fact, the rules do say that. There can be plenty of reasons why you won't understand this particular mechanic, many of which won't involved your educational status or intellectual capacity. Indeed, it might not be an issue of lack of comprehension but more one of lack of acceptance. It could be that you are simply opposed to a non-definite, non-itemized set of guidelines and won't believe that it CAN work. In practice, i dont have issues with identifying "chaotic" vs "lawful" vs "neutral" in terms of looking at a character, seeing him in play, and so forth within the expected context of the game and the setting being run. Thats what the system needs to do, and so far, it seems to do it. The fact that in doing so it doesn't have a hard and fast laundry list of "every chaotic action" or what have you is not relevent, to me, as its a set of guidelines. an absolute list of do's/don'ts would be a script. SRD again... [b]"Use these descriptions as guidelines, not as scripts."[/b] [/QUOTE]
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[i]This[/i] is my problem with alignment
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