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I Told Ya So 2014!! (or not)
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<blockquote data-quote="crashtestdummy" data-source="post: 6872074" data-attributes="member: 6803354"><p>Bards are generalists. They can do lots of things, and can do a lot of them well, but they don't beat the specialists. As pointed out above, Wizards can know more spells (their spellbooks are not limited to a specific number like the bard) and can change their spells prepared daily (the bard only gets to change their spells prepared/known when they change levels, and even there they can't do wholesale changes). Also, Wizards are the only class that has the class feature of being able to cast rituals without having the spell prepared (they just need it in their spellbook). When you only have a limited number of spells, that's a very powerful feature. It effectively gives the Wizard one or two extra "spells known" per day, depending on what they're doing.</p><p></p><p>I'm playing a lore bard at the moment and I love the class, but I'm not silly enough to think that they can replace the other pure spellcasting classes. You can do a reasonable job of replicating some of the abilities of the other classes once you get Magical Secrets, but you can only replicate a small part of those classes. The power of the bard lies in flexibility in character design. They're not as flexibility in the characters themselves because you're still limited in how many skills you have, how many you take expertise in, how many spells you pick up through Magical Secrets, etc.</p></blockquote><p></p>
[QUOTE="crashtestdummy, post: 6872074, member: 6803354"] Bards are generalists. They can do lots of things, and can do a lot of them well, but they don't beat the specialists. As pointed out above, Wizards can know more spells (their spellbooks are not limited to a specific number like the bard) and can change their spells prepared daily (the bard only gets to change their spells prepared/known when they change levels, and even there they can't do wholesale changes). Also, Wizards are the only class that has the class feature of being able to cast rituals without having the spell prepared (they just need it in their spellbook). When you only have a limited number of spells, that's a very powerful feature. It effectively gives the Wizard one or two extra "spells known" per day, depending on what they're doing. I'm playing a lore bard at the moment and I love the class, but I'm not silly enough to think that they can replace the other pure spellcasting classes. You can do a reasonable job of replicating some of the abilities of the other classes once you get Magical Secrets, but you can only replicate a small part of those classes. The power of the bard lies in flexibility in character design. They're not as flexibility in the characters themselves because you're still limited in how many skills you have, how many you take expertise in, how many spells you pick up through Magical Secrets, etc. [/QUOTE]
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