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I tried the 4 player standard, what a mess...
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<blockquote data-quote="Hussar" data-source="post: 3567752" data-attributes="member: 22779"><p>Thanks Frank</p><p></p><p>Ok, looking at the preview we see that this encounter is completely unavoidable. There's simply no way around (assuming those routes to the east don't lead outside). Also note, by the text of the module, fighting in room 1 does NOT incur the -2 penalty for terrain.</p><p></p><p></p><p></p><p>So, the ogre is at no penalties on his attacks, and neither are the PC's.</p><p></p><p>Also note that talking your way past this encounter is not possible:</p><p></p><p></p><p></p><p>So, you have an unavoidable fight with a superior opponent being fought by PC's who are not geared for melee with this critter. Yeah, not a huge surprise that the PC's get their butts handed to them. This isn't a failing of the CR system, it's simply a very, very tough encounter.</p><p></p><p>You have an under CR'd opponent in a terrain that favours him (no running away or you might fall down) and no chance of talking your way past.</p><p></p><p>Also note, that if you were not forewarned about the ogre, it would not be too hard to stumble onto him mostly by accident.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3567752, member: 22779"] Thanks Frank Ok, looking at the preview we see that this encounter is completely unavoidable. There's simply no way around (assuming those routes to the east don't lead outside). Also note, by the text of the module, fighting in room 1 does NOT incur the -2 penalty for terrain. So, the ogre is at no penalties on his attacks, and neither are the PC's. Also note that talking your way past this encounter is not possible: So, you have an unavoidable fight with a superior opponent being fought by PC's who are not geared for melee with this critter. Yeah, not a huge surprise that the PC's get their butts handed to them. This isn't a failing of the CR system, it's simply a very, very tough encounter. You have an under CR'd opponent in a terrain that favours him (no running away or you might fall down) and no chance of talking your way past. Also note, that if you were not forewarned about the ogre, it would not be too hard to stumble onto him mostly by accident. [/QUOTE]
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I tried the 4 player standard, what a mess...
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