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I tried the 4 player standard, what a mess...
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<blockquote data-quote="wakedown" data-source="post: 3588030" data-attributes="member: 15901"><p>About 6 months ago, we had a similar encounter. I actually remember it somewhat well.</p><p></p><p>The dwarf fighter ran up and taunted the ogre. I remember he had 16HP (10+3Con+3Toughness). I'm thinking his AC was 10+4+2+1+4 (21) for the fight, plus he fought defensively taking it up to 23. The ogre charged giving it a +10 to hit, even still only a ~43% chance to land that 1st big blow.</p><p></p><p>The druid's wolf ran in to flank the ogre (now AC14). The druid moved in behind the dwarf with her longspear and hit (avg dmg would have been 5 pts).</p><p></p><p>We had a scout instead of a rogue who was moving around and firing off the 1d8+1d6+1 damage arrows (arrow+skirmish+point blank) and I believe hit the AC14 with a 50/50 chance with +4 to hit. Damage was 7-8 pts a hit.</p><p></p><p>The wizard I recall using a ray of enfeeblement, easily hitting the touch AC6, bringing the ogres to hit next round down to +6 and only ~25% chance to hit the dwarf. I think a magic missile followed up next for a couple pts.</p><p></p><p>The ogre got 1 hit in over 3 rounds, for about 13-14 pts which was the big scare, before dying.</p><p></p><p>As a DM, after getting the "big scare", I would probably have had him turn his attention on the "annoying trip-attempting wolf" before going after a softer party member. </p><p></p><p>Its tough at 1st level, there's very little margin for error. Its what makes 1st level a fun level in our group, since your survival rate is low, it adds prestige to become 2nd. For a fair CR system judgement, it'd be the hardest level to gauge. Try 8 goblins or kobolds as your next test... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="wakedown, post: 3588030, member: 15901"] About 6 months ago, we had a similar encounter. I actually remember it somewhat well. The dwarf fighter ran up and taunted the ogre. I remember he had 16HP (10+3Con+3Toughness). I'm thinking his AC was 10+4+2+1+4 (21) for the fight, plus he fought defensively taking it up to 23. The ogre charged giving it a +10 to hit, even still only a ~43% chance to land that 1st big blow. The druid's wolf ran in to flank the ogre (now AC14). The druid moved in behind the dwarf with her longspear and hit (avg dmg would have been 5 pts). We had a scout instead of a rogue who was moving around and firing off the 1d8+1d6+1 damage arrows (arrow+skirmish+point blank) and I believe hit the AC14 with a 50/50 chance with +4 to hit. Damage was 7-8 pts a hit. The wizard I recall using a ray of enfeeblement, easily hitting the touch AC6, bringing the ogres to hit next round down to +6 and only ~25% chance to hit the dwarf. I think a magic missile followed up next for a couple pts. The ogre got 1 hit in over 3 rounds, for about 13-14 pts which was the big scare, before dying. As a DM, after getting the "big scare", I would probably have had him turn his attention on the "annoying trip-attempting wolf" before going after a softer party member. Its tough at 1st level, there's very little margin for error. Its what makes 1st level a fun level in our group, since your survival rate is low, it adds prestige to become 2nd. For a fair CR system judgement, it'd be the hardest level to gauge. Try 8 goblins or kobolds as your next test... :) [/QUOTE]
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